03.08.2012, 21:09
pawn Code:
#include <a_samp>
#include <zcmd>
new ChatOn;
public OnGameModeInit()
{
ChatOn = 1;
}
public OnPlayerText(playerid, text[])
{
if(ChatOn == 0)
{
SendClientMessage(playerid, -1, "Chat is off.");
return 0;
}
else
{
new string[128], pname[MAX_PLAYER_NAME];
GetPlayerName(playerid, pname, sizeof(pname));
format(string, sizeof(string), "%s (%d): %s", pname, playerid, text);
SendClientMessageToAll(-1, string);
return 0;
}
}
command(chaton, playerid, params[])
{
if(ChatOn == 0)
{
ChatOn = 1;
}
return 1;
}
command(chatoff, playerid, params[])
{
if(ChatOn == 1)
{
ChatOn = 0;
}
return 1;
}