28.12.2008, 20:09
Quote:
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Originally Posted by Freddy19
Hello
I have on my public OnlayerConnect this: Код:
SendDeathMessage(INVALID_PLAYER_ID, playerid,200);//join to server Код:
SendDeathMessage(INVALID_PLAYER_ID, playerid,201);//left the server Код:
if (strcmp("/lol", cmdtext, true) == 0)
{
SendDeathMessage(INVALID_PLAYER_ID, playerid,200);
return 1;
}
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SendDeathMessage is for OnPlayerDeath.

