28.12.2008, 20:09
Quote:
Originally Posted by Freddy19
Hello
I have on my public OnlayerConnect this: Код:
SendDeathMessage(INVALID_PLAYER_ID, playerid,200);//join to server Код:
SendDeathMessage(INVALID_PLAYER_ID, playerid,201);//left the server Код:
if (strcmp("/lol", cmdtext, true) == 0) { SendDeathMessage(INVALID_PLAYER_ID, playerid,200); return 1; } |
SendDeathMessage is for OnPlayerDeath.