02.08.2012, 12:46
I have converted that :
But i don't handle with OnPlayerSpawn code:
What i have to do?
Quote:
new Float:randomSpawns[12][4] = { {403.8893,2450.7117,16.5000,359.0849}, {1286.9517,1277.3640,10.8203,341.6645}, {2003.8845,1544.9501,14.4018,271.0189}, {-359.6938,1590.2939,76.7771,141.2012}, {-2674.5376,1338.2960,19.5308,269.5726}, {-1974.9318,252.0767,35.1719,357.4927}, {-1394.3132,-192.7000,14.1462,324.6135}, {539.5621,-1878.8409,3.7659,180.1093}, {1509.4786,-1707.0342,14.0469,2.1780}, {1534.6676,-2633.3997,13.5469,357.8470}, {2489.0271,-1666.3361,13.3438,88.4730}, {-2308.1331,-1635.5887,483.8453,281.6545} }; |
Код:
new Random = random(sizeof(RandomSpawns)); SetPlayerPos(playerid, RandomSpawns[Random][0], RandomSpawns[Random][1], RandomSpawns[Random][2]); SetPlayerFacingAngle(playerid, RandomSpawns[Random][3]); return 1;