How to
#3

I have converted that :
Quote:

new Float:randomSpawns[12][4] = {
{403.8893,2450.7117,16.5000,359.0849},
{1286.9517,1277.3640,10.8203,341.6645},
{2003.8845,1544.9501,14.4018,271.0189},
{-359.6938,1590.2939,76.7771,141.2012},
{-2674.5376,1338.2960,19.5308,269.5726},
{-1974.9318,252.0767,35.1719,357.4927},
{-1394.3132,-192.7000,14.1462,324.6135},
{539.5621,-1878.8409,3.7659,180.1093},
{1509.4786,-1707.0342,14.0469,2.1780},
{1534.6676,-2633.3997,13.5469,357.8470},
{2489.0271,-1666.3361,13.3438,88.4730},
{-2308.1331,-1635.5887,483.8453,281.6545}
};

But i don't handle with OnPlayerSpawn code:
Код:
    new Random = random(sizeof(RandomSpawns));
    SetPlayerPos(playerid, RandomSpawns[Random][0], RandomSpawns[Random][1], RandomSpawns[Random][2]);
    SetPlayerFacingAngle(playerid, RandomSpawns[Random][3]);
    return 1;
What i have to do?
Reply


Messages In This Thread
How to - by xSkullx - 02.08.2012, 08:16
Re: How to - by [MM]RoXoR[FS] - 02.08.2012, 08:32
Re: How to - by xSkullx - 02.08.2012, 12:46
Re: How to - by Devilxz97 - 02.08.2012, 12:52

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