02.08.2012, 03:39
Hmm, try and make a restriction when a player buys a weapon. Example:
Sorry, it might not work, i'm a little tired.
pawn Код:
new BoughtWeps = 0;
CMD:buyweapon(playerid, params[]) {
if(BoughtWeps == 0) {
//buying weapon data
BoughtWeps++;
}
return 1;
}