[Include] OnPlayerPause detection!
#6

Quote:
Originally Posted by Kar
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pawn Код:
PlayerUpdate[MAX_PLAYERS char], // less than 255 players, change it yourself if needed..
    Paused[MAX_PLAYERS];

forward OnPlayerPause(playerid);
forward OnPlayerUnPause(playerid);
forward IsPlayerPaused(playerid);

//1 second timer

if(PlayerUpdate{i} < 2)
        {
            PlayerUpdate{i}++;
        }
        else
        {
            if(Paused[i] != 1)
            {
                CallRemoteFunction("OnPlayerPause", "i", i);
                Paused[i] = 1;
            }
        }

public OnPlayerUpdate(playerid)
{
    if(PlayerUpdate{playerid} >= 2)
    {
        Paused[playerid] = 0;
        CallRemoteFunction("OnPlayerUnPause", "i", playerid);
    }
    PlayerUpdate{playerid} = 0;
    return 1;
}

public OnPlayerPause(playerid)
{
    printf("[System] - %s(%d) Has Paused", Playername(playerid), playerid);
    return 1;
}

public OnPlayerUnPause(playerid)
{
    printf("[System] - %s(%d) Has Unpaused", Playername(playerid), playerid);
    return 1;
}
Why don't you go around all SA-MP forums and copy paste all the codes of "OnPlayerPause" detections too?
They all work!
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Messages In This Thread
OnPlayerPause detection! - by FireCat - 01.08.2012, 16:53
Re: OnPlayerPause detection! - by Larceny - 01.08.2012, 17:05
Re: OnPlayerPause detection! - by FireCat - 01.08.2012, 17:05
Re: OnPlayerPause detection! - by Littlehelper - 01.08.2012, 17:06
Re: OnPlayerPause detection! - by Kar - 01.08.2012, 17:06
Re: OnPlayerPause detection! - by FireCat - 01.08.2012, 17:08
Re: OnPlayerPause detection! - by Maxips2 - 01.08.2012, 17:13
Re: OnPlayerPause detection! - by Kar - 01.08.2012, 17:14
Re: OnPlayerPause detection! - by Lorenc_ - 01.08.2012, 17:19
Re: OnPlayerPause detection! - by FireCat - 01.08.2012, 17:22
Re: OnPlayerPause detection! - by Rudy_ - 01.08.2012, 18:49
Re: OnPlayerPause detection! - by TheArcher - 02.08.2012, 17:09
Re: OnPlayerPause detection! - by FireCat - 02.08.2012, 18:26
Re: OnPlayerPause detection! - by TheArcher - 02.08.2012, 20:24
Re: OnPlayerPause detection! - by Kiets - 02.08.2012, 20:57

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