31.07.2012, 14:59
pawn Код:
public OnPlayerDeath(playerid, killerid, reason)
{
TogglePlayerSpectating(playerid, 1);
PlayerSpectatePlayer(playerid, killerid);
SetTimer("Don", Tempo, true);
return 1;
}
forward Don(playerid);
public Don(playerid)
{
TogglePlayerSpectating(playerid, 0);
SpawnPlayer(playerid);
return true;
}

