30.07.2012, 23:54
Well, After i read this i didnt get you, but i use y_ini too, And the System doesn't what everything is, you should identify them, like for kills and deaths
pawn Код:
public OnPlayerDeath(playerid, killerid, reason)
{
PlayerInfo[killerid][pKills]++;
PlayerInfo[playerid][pDeaths]++;
}