30.07.2012, 15:30
new gGod[MAX_PLAYERS];
// Set it to 1 when the godmode is switched on
// Set it to 0 when player enters DM
// Add :
if(gGodMode[playerid] == 0)
{
// CODE
}
else
{
gGodMode[playerid] = 0;
//// SHIT//
}
// Set it to 1 when the godmode is switched on
// Set it to 0 when player enters DM
// Add :
if(gGodMode[playerid] == 0)
{
// CODE
}
else
{
gGodMode[playerid] = 0;
//// SHIT//
}