Building a Roleplay gamemode based on Y_INI
#5

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Originally Posted by VincentDunn
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MySQL
  • Very high level, exactly like writing a letter to your computer.
  • It's fast, and very practical not only for useraccounts, but for houses, businesses, etc.
Also, don't use old methods of MySQL. Use threaded queries, and make use of the cache functions. A huge mode doesn't need to be coded in MySQL, but it's definitely a plus.
Thanks, I think I'll go with MySQL.
I need to learn about how to use threaded queries and cache functions. It would be great if you could give me a link to a thread/site that explains it with PAWN.
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Messages In This Thread
Building a Roleplay gamemode based on Y_INI - by oKzrh - 30.07.2012, 05:47
Re: Building a Roleplay gamemode based on Y_INI - by Cjgogo - 30.07.2012, 05:57
Re: Building a Roleplay gamemode based on Y_INI - by oKzrh - 30.07.2012, 06:03
Re: Building a Roleplay gamemode based on Y_INI - by ReneG - 30.07.2012, 06:19
Re: Building a Roleplay gamemode based on Y_INI - by oKzrh - 30.07.2012, 06:34
Re: Building a Roleplay gamemode based on Y_INI - by ReneG - 30.07.2012, 06:41
Re: Building a Roleplay gamemode based on Y_INI - by playbox12 - 31.07.2012, 09:50
Re: Building a Roleplay gamemode based on Y_INI - by Vince - 31.07.2012, 09:54
Re: Building a Roleplay gamemode based on Y_INI - by Slice - 31.07.2012, 11:08
Re: Building a Roleplay gamemode based on Y_INI - by Steven82 - 01.08.2012, 03:47

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