30.07.2012, 02:35
Quote:
Exactly. Same goes for things such as Floats, where you only use Float:variablename to define the float, and then use just variablename from then forward.
EDIT: Why are you using [MAX_PLAYERS] after the player textdraw? Seems rather useless, as you can have one player textdraw and then show/hide it to certain players. |
So I can do
pawn Код:
new PlayerText:Speedometer;