how important are textdaw tags?
#1

I came across an issue where my textdraw id's where getting messed up and it was causing a bunch of problems, so recently I just started using Player Textdraws, I just had a question, whats the difference between:

pawn Код:
new PlayerText:Ok[MAX_PLAYERS];

Ok[playerid] = CreatePlayerTextDraw(playerid, 648.000000, 437.000000, "Box");

PlayerTextDrawShow(playerid, PlayerText:Ok[playerid]);
And:


pawn Код:
new PlayerText:Ok[MAX_PLAYERS];

Ok[playerid] = CreatePlayerTextDraw(playerid, 648.000000, 437.000000, "Box");

PlayerTextDrawShow(playerid, Ok[playerid]);
I'm getting really confused as if you HAVE TO include the "PlayerText:" tag everytime you gotta edit the textdraw, or does it even matter? And do you gotta also include the tag when you create the textdraw? Like:

pawn Код:
new PlayerText:Ok[MAX_PLAYERS];

PlayerText:Ok[playerid] = CreatePlayerTextDraw(playerid, 648.000000, 437.000000, "Box");
Will it fuck up everything if I don't include the "PlayerText:" tag on my player textdraws (when I edit them)?
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Messages In This Thread
how important are textdaw tags? - by DeathTone - 30.07.2012, 01:30
Re: how important are textdaw tags? - by Kindred - 30.07.2012, 01:48
Re: how important are textdaw tags? - by DeathTone - 30.07.2012, 02:00
Re: how important are textdaw tags? - by Kindred - 30.07.2012, 02:05
Re: how important are textdaw tags? - by DeathTone - 30.07.2012, 02:35
Re: how important are textdaw tags? - by SuperViper - 30.07.2012, 02:44

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