29.07.2012, 23:34
Код:
#define CHECKPOINT_CAR 12
pawn Код:
if(strcmp(cmd, "/mapacarro, true) == 0 || strcmp(cmd, "mapcarro", true) == 0)
{
if(IsPlayerConnected(playerid))
{
if(PlayerInfo[playerid][VARIAVEL] != 255)
{
SetPlayerCheckpoint(playerid,HouseInfo[PlayerInfo[playerid][VARIAVEL]][hEntrancex], HouseInfo[PlayerInfo[playerid][VARIAVEL]][hEntrancey], HouseInfo[PlayerInfo[playerid][VARIAVEL]][hEntrancez], 4.0);
GameTextForPlayer(playerid, "~r~Mapa do Carro da sua casa Marcado!", 5000, 1);
gPlayerCheckpointStatus[playerid] = CHECKPOINT_CAR;
}
else
{
GameTextForPlayer(playerid, "~w~Voce nao tem casa", 5000, 1);
}
}
return true;
}
Код:
public OnPlayerEnterCheckpoint(playerid)
else
{
switch (gPlayerCheckpointStatus[playerid])
{
case CHECKPOINT_CAR:
{
PlayerPlaySound(playerid, 1058, 0.0, 0.0, 0.0);
DisablePlayerCheckpoint(playerid);
gPlayerCheckpointStatus[playerid] = CHECKPOINT_Nenhum;
GameTextForPlayer(playerid, "~w~Chegou no~n~~y~Carro", 5000, 1);
}
}
}
Ajudei ?! +rep plz

