29.07.2012, 17:23
pawn Code:
//Over ShowGang function
forward HideGang(playerid)
//find
SetPlayerMarkerForPlayer(playah, i, 0xAFAFAFAA);
//add below
SetTimerEx("HideGang", 2000, false, "ii", playah, gang);
//Create
public HideGang(playah,gang) {
for(new i = 0; i < MAX_PLAYERS; i++)
{
if(IsPlayerConnected(i) && PlayerInfo[i][pGang] == gang && !PlayerInfo[i][pBanished])
{
SetPlayerMarkerForPlayer(i, playah, 0xFFFFFF00);
SetPlayerMarkerForPlayer(playah, i, 0xFFFFFF00);
}
}
return 1;
}