[Ajuda] bug no infoorg?
#7

Quote:
Originally Posted by Los
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Posta o comando de dar lнder.
pawn Код:
if(strcmp(cmd, "/lider", true) == 0)
    {
        if(IsPlayerConnected(playerid))
        {
            tmp = strtok(cmdtext, idx);
            if(!strlen(tmp))
            {
                SendClientMessage(playerid, COLOR_GRAD2, "USE: /lider [id] [Numero(1-25)]");
                return 1;
            }
            new para1;
            new level;
            para1 = ReturnUser(tmp);
            tmp = strtok(cmdtext, idx);
            level = strval(tmp);
            if(level == 0) { SendClientMessage(playerid, COLOR_GREY, "Para tirar o lider de uma organizaзгo vocк deve usar /tirarlider"); return 1; }
            if(level > 27 || level < 1) { SendClientMessage(playerid, COLOR_GREY, "Empregos de 1 a 27"); return 1; }
            if (PlayerInfo[playerid][pAdmin] >= 1337)
            {
                if(admtrabalhando[playerid] < 1 && PlayerInfo[playerid][pAdmin] != 1342)
                {
                    SendClientMessage(playerid, COLOR_GRAD1, "Vocк nгo estб trabalhando! (/Administrar)");
                    return 1;
                }
                if(PlayerInfo[para1][pLider] != 0 || PlayerInfo[para1][pMembro] != 0)
                {
                    SendClientMessage(playerid, COLOR_GRAD1, "   Este player jб participa de uma organizaзгo!");
                    return 1;
                }
                if(IsPlayerConnected(para1))
                {
                    if(para1 != INVALID_PLAYER_ID)
                    {
                        if(strcmp(InfoOrg[level][Lider],"Ninguem",true)==0)
                        {
                            ConviteInfoOrg(PlayerName(para1), level, 6);
                        }
                        else
                        {
                            SendClientMessage(playerid, COLOR_GRAD2, "Jб tem lнder nessa ORG, use /tirarlider antes de colocar outro lider");
                            return 1;
                        }
                        if(level == 0) { PlayerInfo[para1][pChar] = 73; SetPlayerColor(playerid,COLOR_WHITE); SetPlayerSpawn(para1); }
                        else if(level == 1) { PlayerInfo[para1][pChar] = 288; SetPlayerColor(playerid,COLOR_COP); SetPlayerSpawn(para1); } //Policia Militar
                        else if(level == 2) { PlayerInfo[para1][pChar] = 286; SetPlayerColor(playerid,COLOR_COP); SetPlayerSpawn(para1); } //Rotam
                        else if(level == 3) { PlayerInfo[para1][pChar] = 287; SetPlayerColor(playerid,COLOR_EXERCITO); SetPlayerSpawn(para1); } //Exercito
                        else if(level == 4) { PlayerInfo[para1][pChar] = 228; SetPlayerColor(playerid,COLOR_LIGHTRED); SetPlayerSpawn(para1); } //Medico
                        else if(level == 5) { PlayerInfo[para1][pChar] = 113; SetPlayerColor(playerid,COLOR_BLUE); SetPlayerSpawn(para1); } //Guerrilheiros Israelitas
                        else if(level == 6) { PlayerInfo[para1][pChar] = 120; SetPlayerColor(playerid,COLOR_ASFARC); SetPlayerSpawn(para1); } //Asfarc
                        else if(level == 7) { PlayerInfo[para1][pChar] = 147; SetPlayerColor(playerid,COLOR_COP); SetPlayerSpawn(para1); } //Prefeito
                        else if(level == 8) { PlayerInfo[para1][pChar] = 294; SetPlayerColor(playerid,TEAM_HIT_COLOR); SetPlayerSpawn(para1); } //Hitmans
                        else if(level == 9) { PlayerInfo[para1][pChar] = 227; SetPlayerColor(playerid,COLOR_NEWS); SetPlayerSpawn(para1); } //San News Reporters
                        else if(level == 10) { PlayerInfo[para1][pChar] = 61; SetPlayerColor(playerid,COLOR_LIGHTBLUE); SetPlayerSpawn(para1); } //Taxi Cab Company
                        else if(level == 11) { PlayerInfo[para1][pChar] = 171; SetPlayerColor(playerid,COLOR_GREY); SetPlayerSpawn(para1); } //Driving/Flying School
                        else if(level == 12) { PlayerInfo[para1][pChar] = 270; SetPlayerColor(playerid,TEAM_GROVE_COLOR); SetPlayerSpawn(para1); } //Grove Street
                        else if(level == 13) { PlayerInfo[para1][pChar] = 103; SetPlayerColor(playerid,TEAM_BALLAS_COLOR); SetPlayerSpawn(para1); } // Ballas
                        else if(level == 14) { PlayerInfo[para1][pChar] = 108; SetPlayerColor(playerid,TEAM_VAGOS_COLOR); SetPlayerSpawn(para1); } //Los Santos Vagos
                        else if(level == 15) { PlayerInfo[para1][pChar] = 115; SetPlayerColor(playerid,COLOR_DBLUE); SetPlayerSpawn(para1); } // Varrio Los Aztecas
                        GetPlayerName(para1, giveplayer, sizeof(giveplayer));
                        GetPlayerName(playerid, sendername, sizeof(sendername));
                        PlayerInfo[para1][pLider] = level;
                        if(admtrabalhando[playerid] == 1 && admhide[playerid] == 1)
                        {
                            SendClientMessage(para1, COLOR_LIGHTBLUE, "   Vocк foi promovido a lider pelo admin Sementinha_Do_Mal");
                        }
                        else
                        {
                            format(string, sizeof(string), "   Vocк foi promovido a lider pelo admin %s", sendername);
                            SendClientMessage(para1, COLOR_LIGHTBLUE, string);
                        }
                        SendClientMessage(para1, COLOR_LIGHTBLUE,"   Promovido Com sucesso !!");
                        format(string, sizeof(string), "   Vocк promoveu %s a Lider.", giveplayer);
                        SendClientMessage(playerid, COLOR_LIGHTBLUE, string);
                        format(string, sizeof(string), "ADMIN: %s deu lнder da org:[%s] para %s.", sendername, NomeORG(level), giveplayer);
                        LideresLog(string);
                        MedicBill[para1] = 0;
                        gTeam[para1] = 11;
                        PlayerInfo[para1][pTeam] = 11;
                        PlayerInfo[para1][pCargo] = 6;
                        SetPlayerSkin(para1, PlayerInfo[para1][pSkin]);
                        SetPlayerSpawn(para1);
                    }
                }//not connected
            }
            else
            {
                SendClientMessage(playerid, COLOR_GRAD1, "   Vocк nгo esta autorizado a usar este comando!");
            }
        }
        return 1;
    }
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Messages In This Thread
bug no infoorg? - by L.D.K - 29.07.2012, 15:52
Re: bug no infoorg? - by Pedro_BML - 29.07.2012, 16:06
Re: bug no infoorg? - by MatheusAlcapone - 29.07.2012, 16:06
Re: bug no infoorg? - by L.D.K - 29.07.2012, 16:24
Re: bug no infoorg? - by Lуs - 29.07.2012, 16:25
Re: bug no infoorg? - by The_G0dFather - 29.07.2012, 16:27
Re: bug no infoorg? - by L.D.K - 29.07.2012, 16:29
Re: bug no infoorg? - by The_G0dFather - 29.07.2012, 16:37
Re: bug no infoorg? - by L.D.K - 29.07.2012, 16:40

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