drag help
#7

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Originally Posted by Misiur
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Of course it won't work. You have to create a timer, which will loop through all players with BeingDragged equal 1 (I suggest creating separate global array, to avoid looping through ALL players, not only the dragged ones). Then, check if player dragged is in range of drag - if he isn't teleport him a little closer.
I am beginner can you show me maybe?
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Messages In This Thread
drag help - by BurgerWoman - 29.07.2012, 13:20
Re: drag help - by Misiur - 29.07.2012, 13:29
Re: drag help - by BurgerWoman - 29.07.2012, 13:51
Re: drag help - by Misiur - 29.07.2012, 13:56
Re: drag help - by BurgerWoman - 29.07.2012, 14:01
Re: drag help - by Misiur - 29.07.2012, 14:09
Re: drag help - by BurgerWoman - 29.07.2012, 14:13
Re: drag help - by Misiur - 29.07.2012, 15:25

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