PlayerPos help
#7

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Originally Posted by jimis
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ok, look an example on human language and not at p.c language. Sorry,but i am not so good on scripting ,but thanks for trying to help.
When cop press 'LALT' then the code will check if a suspect is near to cop, if yes then the suspect will be cuffed and stop moving ,if not the cop will receive a message [noone is near to you]
If you can't script why do you need to know this? The examples are perfectly simple. You just check if the position of the player is near the position of the suspect.
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Messages In This Thread
PlayerPos help - by jimis - 29.07.2012, 13:15
Re: PlayerPos help - by Cjgogo - 29.07.2012, 13:17
Re: PlayerPos help - by jimis - 29.07.2012, 13:25
Re: PlayerPos help - by Devilxz97 - 29.07.2012, 13:29
Re: PlayerPos help - by Sinner - 29.07.2012, 13:39
Re: PlayerPos help - by jimis - 29.07.2012, 13:40
Re: PlayerPos help - by Sinner - 29.07.2012, 13:41
Re: PlayerPos help - by Devilxz97 - 29.07.2012, 13:45
Re: PlayerPos help - by Roko_foko - 29.07.2012, 13:56
Re: PlayerPos help - by Sinner - 29.07.2012, 14:07

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