Server starts, and stops
#1

Well, when I try to start my server, all plugins are correct,everything what is needed, is there.
But it unloads directly after it starts.

I have really no clue why this is happening.

Here's my OnGameModeInit():
pawn Код:
public OnGameModeInit()
{
    //initiateVehicleSpawns();
    //initiateHouseSpawns();
    SetGameModeText("Trucking - Flying - Roleplay - Transport"); // Set the Mode of the gamemode, which appears in the list of servers
    GameModeInit_VehiclesPickups(); // Add all static vehicles and pickups when the server starts that are required (also load the houses)
    GameModeInit_Classes(); // Add character models to the class-selection (without weapons)

    Convoys_Init(); // Setup textdraws and default data for convoys

    ShowPlayerMarkers(1); // Show players on the entire map (and on the radar)
    ShowNameTags(1); // Show player names (and health) above their head
    ManualVehicleEngineAndLights(); // Let the server control the vehicle's engine and lights
    EnableStuntBonusForAll(0); // Disable stunt bonus for all players
    DisableInteriorEnterExits(); // Removes all building-entrances in the game
    UsePlayerPedAnims(); // Use CJ's walking animation

    // Start the timer that will show timed messages every 2 minutes
    SetTimer("Timer_TimedMessages", 1000 * 60 * 2, true);
    // Start the timer that will show a random bonus mission for truckers every 5 minutes
    SetTimer("ShowRandomBonusMission", 1000 * 60 * 5, true);
    //SetTimer("LaserPolice", 500, true);
    // Start the timer that checks the toll-gates
    SetTimer("Toll", 1000, true);
    AutomaticGate1 = CreateObject(971, -1530.4000244141, 482.5, 9.6999998092651, 0, 0, 179);
    AutomaticGate2 = CreateObject(3113, -1465.8000488281, 501.20001220703, 1.2000000476837, 0, 0, 0);
    elevator = CreateObject(3115, -1456.6999511719, 501.29998779297, 9.8999996185303, 0, 0, 0); // main lift
    elevator2 = CreateObject(3114, -1414.450439, 516.463256, 16.679368, 0.000000, 0.000000, 0.000000); // side lift

    // Fix the bugged houses (after fixing the houses, you can remove this line, as it's not needed anymore)
    //FixHouses();

    // While the gamemode starts, start the global timer, and run it every second
    SetTimer("GlobalTimer", 1000, true);
    SetTimer("RandomWeather", RWTime , true);

    tijd=TextDrawCreate(545, 31, "00:00");
    TextDrawColor(tijd, COLOR_WHITE);
    TextDrawSetOutline(tijd, 1);
    TextDrawSetShadow(tijd, 1);
    TextDrawFont(tijd, 3);
    Tsec= 0;
    THrs= 0;
    SetTimer("TimeU",1000,true);
   
    workBox = TextDrawCreate(320.000000, 143.000000, "~n~Do you want to work?~n~~n~~n~~n~~n~~n~~n~~n~~n~~n~~n~_");
    TextDrawAlignment(workBox, 2);
    TextDrawBackgroundColor(workBox, 255);
    TextDrawFont(workBox, 2);
    TextDrawLetterSize(workBox, 0.500000, 1.000000);
    TextDrawColor(workBox, -1);
    TextDrawSetOutline(workBox, 0);
    TextDrawSetProportional(workBox, 1);
    TextDrawSetShadow(workBox, 1);
    TextDrawUseBox(workBox, 1);
    TextDrawBoxColor(workBox, 255);
    TextDrawTextSize(workBox, 45.000000, 115.000000);

    workyes = TextDrawCreate(320.000000, 180.000000, "Yes");
    TextDrawAlignment(workyes, 2);
    TextDrawBackgroundColor(workyes, 255);
    TextDrawFont(workyes, 2);
    TextDrawLetterSize(workyes, 0.260000, 0.799999);
    TextDrawColor(workyes, -1);
    TextDrawSetOutline(workyes, 0);
    TextDrawSetProportional(workyes, 1);
    TextDrawSetShadow(workyes, 1);

    workno = TextDrawCreate(320.000000, 205.000000, "No");
    TextDrawAlignment(workno, 2);
    TextDrawBackgroundColor(workno, 255);
    TextDrawFont(workno, 2);
    TextDrawLetterSize(workno, 0.260000, 0.799999);
    TextDrawColor(workno, -1);
    TextDrawSetOutline(workno, 0);
    TextDrawSetProportional(workno, 1);
    TextDrawSetShadow(workno, 1);

    TextDrawSetSelectable(workBox, false);
    TextDrawSetSelectable(workyes, true);
    TextDrawSetSelectable(workno, true);
   
    print("[ACP]: Aircraft panel is now loading!");
    print("[ACP]: Loading MapAndreas...");
    new iTick = GetTickCount();
    MapAndreas_Init(MAP_ANDREAS_MODE_FULL);
    printf("[ACP]: MapAndreas has loaded! Took %d ms.", GetTickCount() - iTick);
    print("[ACP]: Setting timer.");
    UpdateTimer = SetTimer("AircraftUpdate", 100, true);
    print("[ACP]: Timer has been set!");
    print("[ACP]: Aircraft panel by Bicentric has loaded!");
   
    mysql_connect(SQL_HOST,SQL_USER,SQL_DB,SQL_PASS);
   
    return 1;
}
Server.cfg:
Код:
echo Executing Server Config...
lanmode 0
rcon_password *******
password asfkjKJSFHLKiur030214)(*
maxplayers 500
port 7777
hostname Transporter Roleplay [TESTING]
gamemode0 ******** 1
plugins streamer sscanf mysql Whirlpool MapAndreas
announce 0
filterscripts
query 1
weburl www.transrp.tk
onfoot_rate 40
incar_rate 40
weapon_rate 40
stream_distance 300.0
stream_rate 1000
maxnpc 0
logtimeformat [%H:%M:%S]
Also, when I look into Crashinfo.txt it says this:

Код:
SA-MP Server: 0.3e



Exception At Address: 0x77E9DFE4 Module: (ntdll.dll)



Registers:

EAX: 0x05E60018	EBX: 0x05E60020	ECX: 0x6C3E22E4	EDX: 0x00290174

ESI: 0x007C0000	EDI: 0x00000000	EBP: 0x0018FDC8	ESP: 0x0018FDB8

EFLAGS: 0x00010246



Stack:

+0000: 0x6C3E22E4   0x002915A0   0x01FBE838   0x00000000

+0010: 0x0018FDDC   0x761314DD   0x007C0000   0x00000000

+0020: 0x05E60020   0x0018FDF0   0x6C3D1671   0x007C0000

+0030: 0x00000000   0x05E60020   0x76133498   0x6C3D143C

+0040: 0x05E60020   0x00291568   0x6C3D150A   0x6C3D15BD

+0050: 0x02014F00   0x00000000   0x0046972B   0x01FBE838

+0060: 0xFFFFFFFF   0x004AFFD2   0x00000000   0x01FBE838

+0070: 0x0018FEA4   0x004A405E   0x00000000   0x00486737

+0080: 0x00000000   0x00001DB1   0x0018FF88   0x7EFDE000

+0090: 0x0000E000   0x00010101   0x000001F4   0x00001E61

+00A0: 0x000000E0   0x00000E3C   0x00298E88   0x656D6167

+00B0: 0x65646F6D   0x00003531   0x004BB014   0x004BB010

+00C0: 0x7EFDE000   0x004A4710   0x0018FE70   0x0018FF78

+00D0: 0x0018FF78   0x004965F8   0x004B13D8   0xFFFFFFFF

+00E0: 0x00494881   0x00494891   0x004A4710   0x0018FF78

+00F0: 0x004A43A1   0xFFFFFFFF   0x00496095   0x00000001

+0100: 0x00291938   0x00291980   0x00000094   0x00000006

+0110: 0x00000001   0x00001DB1   0x00000002   0x76726553

+0120: 0x20656369   0x6B636150   0x00003120   0x00000000

+0130: 0x00000000   0x00000000   0x00000000   0x00000000



--------------------------



Loaded Modules:

samp-server.exe	A: 0x00400000 - 0x004EE000	(C:\Users\Barbara\Desktop\SAMP Kevin\hoi\samp-server.exe)

ntdll.dll	A: 0x77E70000 - 0x77FF0000	(C:\Windows\SysWOW64\ntdll.dll)

kernel32.dll	A: 0x76120000 - 0x76230000	(C:\Windows\syswow64\kernel32.dll)

KERNELBASE.dll	A: 0x757A0000 - 0x757E6000	(C:\Windows\syswow64\KERNELBASE.dll)

SHELL32.dll	A: 0x76940000 - 0x7758A000	(C:\Windows\syswow64\SHELL32.dll)

msvcrt.dll	A: 0x755B0000 - 0x7565C000	(C:\Windows\syswow64\msvcrt.dll)

SHLWAPI.dll	A: 0x76660000 - 0x766B7000	(C:\Windows\syswow64\SHLWAPI.dll)

GDI32.dll	A: 0x757F0000 - 0x75880000	(C:\Windows\syswow64\GDI32.dll)

USER32.dll	A: 0x76710000 - 0x76810000	(C:\Windows\syswow64\USER32.dll)

ADVAPI32.dll	A: 0x75DC0000 - 0x75E60000	(C:\Windows\syswow64\ADVAPI32.dll)

sechost.dll	A: 0x766F0000 - 0x76709000	(C:\Windows\SysWOW64\sechost.dll)

RPCRT4.dll	A: 0x76230000 - 0x76320000	(C:\Windows\syswow64\RPCRT4.dll)

SspiCli.dll	A: 0x75550000 - 0x755B0000	(C:\Windows\syswow64\SspiCli.dll)

CRYPTBASE.dll	A: 0x75540000 - 0x7554C000	(C:\Windows\syswow64\CRYPTBASE.dll)

LPK.dll	A: 0x77E40000 - 0x77E4A000	(C:\Windows\syswow64\LPK.dll)

USP10.dll	A: 0x768A0000 - 0x7693D000	(C:\Windows\syswow64\USP10.dll)

WSOCK32.dll	A: 0x72760000 - 0x72767000	(C:\Windows\system32\WSOCK32.dll)

WS2_32.dll	A: 0x76010000 - 0x76045000	(C:\Windows\syswow64\WS2_32.dll)

NSI.dll	A: 0x75790000 - 0x75796000	(C:\Windows\syswow64\NSI.dll)

WINMM.dll	A: 0x726F0000 - 0x72722000	(C:\Windows\system32\WINMM.dll)

IMM32.DLL	A: 0x75880000 - 0x758E0000	(C:\Windows\system32\IMM32.DLL)

MSCTF.dll	A: 0x76050000 - 0x7611C000	(C:\Windows\syswow64\MSCTF.dll)

nvinit.dll	A: 0x753D0000 - 0x75408000	(c:\windows\syswow64\nvinit.dll)

detoured.dll	A: 0x0F000000 - 0x0F006000	(C:\Program Files (x86)\NVIDIA Corporation\CoProcManager\detoured.dll)

nvd3d9wrap.dll	A: 0x703F0000 - 0x7042D000	(C:\Program Files (x86)\NVIDIA Corporation\CoProcManager\nvd3d9wrap.dll)

SETUPAPI.dll	A: 0x76320000 - 0x764BD000	(C:\Windows\syswow64\SETUPAPI.dll)

CFGMGR32.dll	A: 0x75BE0000 - 0x75C07000	(C:\Windows\syswow64\CFGMGR32.dll)

OLEAUT32.dll	A: 0x75E60000 - 0x75EEF000	(C:\Windows\syswow64\OLEAUT32.dll)

DEVOBJ.dll	A: 0x77590000 - 0x775A2000	(C:\Windows\syswow64\DEVOBJ.dll)

nvdxgiwrap.dll	A: 0x703C0000 - 0x703EF000	(C:\Program Files (x86)\NVIDIA Corporation\CoProcManager\nvdxgiwrap.dll)

NLAapi.dll	A: 0x714D0000 - 0x714E0000	(C:\Windows\system32\NLAapi.dll)

napinsp.dll	A: 0x714C0000 - 0x714D0000	(C:\Windows\system32\napinsp.dll)

pnrpnsp.dll	A: 0x714A0000 - 0x714B2000	(C:\Windows\system32\pnrpnsp.dll)

mswsock.dll	A: 0x723C0000 - 0x723FC000	(C:\Windows\System32\mswsock.dll)

DNSAPI.dll	A: 0x71450000 - 0x71494000	(C:\Windows\system32\DNSAPI.dll)

winrnr.dll	A: 0x71440000 - 0x71448000	(C:\Windows\System32\winrnr.dll)

WLIDNSP.DLL	A: 0x71410000 - 0x71437000	(C:\Program Files (x86)\Common Files\Microsoft Shared\Windows Live\WLIDNSP.DLL)

PSAPI.DLL	A: 0x75B70000 - 0x75B75000	(C:\Windows\syswow64\PSAPI.DLL)

wshbth.dll	A: 0x71400000 - 0x7140D000	(C:\Windows\system32\wshbth.dll)

mdnsNSP.dll	A: 0x713D0000 - 0x713F1000	(C:\Program Files (x86)\Bonjour\mdnsNSP.dll)

Iphlpapi.DLL	A: 0x742A0000 - 0x742BC000	(C:\Windows\system32\Iphlpapi.DLL)

WINNSI.DLL	A: 0x74290000 - 0x74297000	(C:\Windows\system32\WINNSI.DLL)

rasadhlp.dll	A: 0x70E40000 - 0x70E46000	(C:\Windows\system32\rasadhlp.dll)

MapAndreas.DLL	A: 0x6C3D0000 - 0x6C3E7000	(C:\Users\Barbara\Desktop\SAMP Kevin\hoi\plugins\MapAndreas.DLL)

wshtcpip.dll	A: 0x723B0000 - 0x723B5000	(C:\Windows\System32\wshtcpip.dll)
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Messages In This Thread
Server starts, and stops - by SomebodyAndMe - 29.07.2012, 08:36
Re: Server starts, and stops - by Cjgogo - 29.07.2012, 08:39
Re: Server starts, and stops - by SomebodyAndMe - 29.07.2012, 08:40
Re: Server starts, and stops - by TheDeath - 29.07.2012, 09:05
Re: Server starts, and stops - by SomebodyAndMe - 29.07.2012, 09:16

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