28.07.2012, 19:23
Quote:
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pawn Code:
using the same logic, but with gettickcount it will spam for 10 seconds. pawn Code:
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pawn Code:
new
mvID,
time = GetTickCount() + 1000*10
;
if(time > GetTickCount()) SendClientMessage(playerid, -1, "Test ?");
if ( sscanf( params, "d", mvID ) ) return SendClientMessage( playerid, -1, "* /world <0-99>" );
if ( mvID < 0 || mvID > 99 ) return SendClientMessage( playerid, -1, "* <0-99>" );
SetPlayerVirtualWorld( playerid, mvID );
for ( new i = 0; i < 92; i++ ) SendClientMessage( playerid, -1, " " );
format( string, sizeof ( string), "* You are now in virtual world %d", mvID );
SendClientMessage( playerid, -1, string );
for ( new i = 0; i < 6; i++ ) SendClientMessage( playerid, -1, " " );


