[Tutorial] Locking Vehicles - Custom Way
#10

You can also use ClearAnimations to prevent player from entering a vehicle

pawn Код:
public OnPlayerEnterVehicle(playerid, vehicleid, ispassenger)
{
    if (vehicleid == some_id)
    {
        SendClientMessage(playerid, -1, "GTFO");
        ClearAnimations(playerid);
    }
}
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Messages In This Thread
Locking Vehicles - Custom Way - by SEnergy - 28.07.2012, 15:45
Re: Locking Vehicles - Custom Way - by CoDeZ - 28.07.2012, 15:49
Re: Locking Vehicles - Custom Way - by Tuntun - 28.07.2012, 16:59
Re: Locking Vehicles - Custom Way - by SEnergy - 28.07.2012, 17:04
Re: Locking Vehicles - Custom Way - by Tuntun - 28.07.2012, 17:16
Re: Locking Vehicles - Custom Way - by SEnergy - 28.07.2012, 17:17
Re: Locking Vehicles - Custom Way - by Tuntun - 28.07.2012, 17:33
Re: Locking Vehicles - Custom Way - by SomebodyAndMe - 28.07.2012, 17:45
Re: Locking Vehicles - Custom Way - by SEnergy - 28.07.2012, 18:01
Re: Locking Vehicles - Custom Way - by Jakku - 28.07.2012, 18:26

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