GameText Checkpoint?
#5

Quote:
Originally Posted by Kakioshe22
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PHP код:
new n_Checkpoint;
public 
OnGameModeInit()
{
    
SetGameModeText("Blank Script");
        
n_CheckpointCreateCheckpointinfo );
    return 
1;
}
public 
OnPlayerEnterCheckpoint(playerid)
{
    if(
checkpoint == n_Checkpoint)
    {
          
GameTextForPlayer(playerid"Do NOT abuse the neons!"50001);
      
DisablePlayerCheckpoint(playerid);
    }
    return 
1;

I am sorry but your code is way wrong. First, there isn't even a CreateCheckpoint function in the default SA-MP native functions are you just guessing stuff? Second, that would mean the checkpoint is there ALL the time. Which, if he wants they make things like the streamer plugin.
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Messages In This Thread
GameText Checkpoint? - by ArmandoRamiraz - 27.07.2012, 16:05
Re: GameText Checkpoint? - by ArmandoRamiraz - 27.07.2012, 22:35
Re: GameText Checkpoint? - by Steven82 - 27.07.2012, 22:43
Re: GameText Checkpoint? - by Kakioshe22 - 27.07.2012, 22:48
Re: GameText Checkpoint? - by Steven82 - 27.07.2012, 22:52
Re: GameText Checkpoint? - by ArmandoRamiraz - 27.07.2012, 23:31
Re: GameText Checkpoint? - by Steven82 - 27.07.2012, 23:43
Re: GameText Checkpoint? - by ArmandoRamiraz - 27.07.2012, 23:44

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