[FilterScript] Fade's Damage Behavior V2.0
#1

Hi community,

I'm releasing my new work (was bored a bit), a damage behavior script. I've made this a couple of months ago, but it was outdated, and i updated it now, and added new features.

Features:
- If you crash into the wall with a car, you'll fall out with the same speed you've crashed.
- If you fall out of the car, you'll land, and you'll lie on the ground for 5 seconds. After you've got up, you'll feel dizzy for some seconds onwards.
- If you take damage of between 20, and 40 without a vehicle, you'll feel dizzy, too.
- If you take damage more than 40 you'll be "knocked out", and lie on the ground for 5 seconds. After you've got up, you'll feel dizzy for some seconds onwards.
- If your health points get under 10, you'll feel dizzy, until you get healed.


Changelog:
V2.1:
- Distance when threw now only half of the vehicle's speed.

Video:
[ame]http://www.youtube.com/watch?v=u7Vtrpjd5u4&feature=player_embedded[/ame]

May be buggy sometimes, especially with trees, if you hit trees, you may land on the top of them, or stuck in them (you can get out).

Download [AMX + PWN]:
http://www.solidfiles.com/d/bfec8b28f6/
http://www.sendspace.com/file/haz1pr
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Messages In This Thread
Fade's Damage Behavior V2.0 - by FadeInOrOut - 27.07.2012, 20:29
Re: Fade's Damage Behavior V2.0 - by Sanady - 27.07.2012, 21:50
Re: Fade's Damage Behavior V2.0 - by AaronKillz - 28.07.2012, 02:19
Re: Fade's Damage Behavior V2.0 - by DartakousLien - 28.07.2012, 06:12
Re: Fade's Damage Behavior V2.0 - by McCurdy - 28.07.2012, 07:42
Re: Fade's Damage Behavior V2.0 - by FadeInOrOut - 28.07.2012, 07:45
Re: Fade's Damage Behavior V2.0 - by DartakousLien - 28.07.2012, 07:59
Re: Fade's Damage Behavior V2.0 - by Anzhelov - 28.07.2012, 10:03
Re: Fade's Damage Behavior V2.0 - by Dasharkishanjan5 - 28.07.2012, 11:40
Re: Fade's Damage Behavior V2.0 - by FadeInOrOut - 28.07.2012, 18:18

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