Register Dialog appears whenever I spawn
#6

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pawn Код:
public OnDialogResponse(playerid, dialogid, response, listitem, inputtext[])
//==============================================================================
//---------------
// Dialog - REGISTER
//---------------
//==============================================================================
    if (dialogid == DIALOGID+66)
    {
        if(response == 0 && ServerInfo[MustRegister] == 1)
        {
            Kick(playerid);
        }
        if(response)
        {
            if (strlen(inputtext) < 4 || strlen(inputtext) > 20)
            {
                new rstring[256];
                format(rstring,256,"Sorry %s\n\nThe length of your password should contain more \nthan 3 characters and less than 20 characters! \n\n Please, re-enter the Password:",pName(playerid));
                return ShowPlayerDialog(playerid,DIALOGID+68,DIALOG_STYLE_INPUT,"Register Error!",rstring,"Register","Quit");
            }
            if (udb_Create(PlayerName2(playerid)))
            {
                ShowPlayerDialog(playerid,DIALOG_TYPE_QUESTION,DIALOG_STYLE_INPUT,"Account Safety Question","{D7E4F0}Type a security question, for when you forget\n your password, you just answer this Question.","Next","End");
                new file[256],name[MAX_PLAYER_NAME], buf[145],tmp3[100];
                new strdate[20], year,month,day;
                getdate(year, month, day);
                WP_Hash(buf, sizeof(buf), inputtext);
                GetPlayerName(playerid,name,sizeof(name));
                format(file,sizeof(file),"/LuxAdmin/Accounts/%s.sav",udb_encode(name));
                GetPlayerIp(playerid,tmp3,100);
                dini_Set(file,"Password",buf);
                dini_Set(file,"Ip",tmp3);
                dUserSetINT(PlayerName2(playerid)).("Registered",1);
                format(strdate, sizeof(strdate), "%d/%d/%d",day,month,year);
                dini_Set(file,"RegisteredDate",strdate);
                dUserSetINT(PlayerName2(playerid)).("Loggedin",1);
                dUserSetINT(PlayerName2(playerid)).("Banned",0);
                dUserSetINT(PlayerName2(playerid)).("Level",0);
                dUserSetINT(PlayerName2(playerid)).("AccountType",0);
                dUserSetINT(PlayerName2(playerid)).("LastOn",0);
                dUserSetINT(PlayerName2(playerid)).("Money",0);
                dUserSetINT(PlayerName2(playerid)).("Kills",0);
                dUserSetINT(PlayerName2(playerid)).("Deaths",0);
                dUserSetINT(PlayerName2(playerid)).("WantedLevel",0);
                #if SaveScore == true
                dUserSetINT(PlayerName2(playerid)).("Score",0);
                #endif
                dUserSetINT(PlayerName2(playerid)).("Hours",0);
                dUserSetINT(PlayerName2(playerid)).("Minutes",0);
                dUserSetINT(PlayerName2(playerid)).("Seconds",0);
                AccInfo[playerid][LoggedIn] = 1;
                AccInfo[playerid][Registered] = 1;
                SendClientMessage(playerid, green, "You are now Registered, and have been automaticaly Logged in!");
                PlayerPlaySound(playerid,1057,0.0,0.0,0.0);
                return 1;
            }
        }
        return 1;
    }
//==============================================================================
//---------------
// Dialog - LOGIN
//---------------
//==============================================================================
    if (dialogid == DIALOGID+67)
    {
        if(response == 0 && ServerInfo[MustLogin] == 1)
        {
            Kick(playerid);
        }
        if(response)
        {
            new lstring[256];
            new file[128], Pass[256];
            format(file,sizeof(file),"/LuxAdmin/Accounts/%s.sav",udb_encode(PlayerName2(playerid)));

            Pass = dini_Get(file, "Password");
            new buf[145];
            WP_Hash(buf, sizeof(buf), inputtext);
           
            AccInfo[playerid][NoQuestion] = dUserINT(PlayerName2(playerid)).("NoQuestion");

            if(strcmp(Pass, buf, false) == 0)
            {
                new tmp3[100], string[128];
                format(file,sizeof(file),"/LuxAdmin/Accounts/%s.sav",udb_encode(PlayerName2(playerid)));
                GetPlayerIp(playerid,tmp3,100);
                dini_Set(file,"Ip",tmp3);
                LoginPlayer(playerid);
                PlayerPlaySound(playerid,1057,0.0,0.0,0.0);

                if(AccInfo[playerid][Level] > 0)
                {
                    switch(AccInfo[playerid][Level])
                    {
                    case 1: AdmRank = "Basic Moderator";
                    case 2: AdmRank = "Moderator";
                    case 3: AdmRank = "Master Moderator";
                    case 4: AdmRank = "Administrator";
                    case 5: AdmRank = "Master Administrator";
                    }
                    if(AccInfo[playerid][Level] > 5)
                    {
                        AdmRank = "Professional Admin";
                    }
                    if(AccInfo[playerid][pVip] > 0)
                    {
                        switch(AccInfo[playerid][pVip])
                        {
                        case 1: AccType = "Silver";
                        case 2: AccType = "Gold";
                        case 3: AccType = "Premium";
                        }
                        format(string,sizeof(string),"|- You have Successfully Logged! | Account: %s | Level %d - %s -|", AccType, AccInfo[playerid][Level], AdmRank);
                        return SendClientMessage(playerid,0x00C378AA,string);
                    }
                    else
                    {
                        format(string,sizeof(string),"|- You have Successfully Logged! | Level %d - %s -|", AccInfo[playerid][Level], AdmRank);
                        return SendClientMessage(playerid,green,string);
                    }
                }
                else
                {
                    if(AccInfo[playerid][pVip] > 0)
                    {
                        switch(AccInfo[playerid][pVip])
                        {
                        case 1: AccType = "Silver";
                        case 2: AccType = "Gold";
                        case 3: AccType = "Premium";
                        }
                        format(string,sizeof(string),"|- You have Successfully logged! | Account: %s -|", AccType);
                        return SendClientMessage(playerid,0x00C896AA,string);
                    }
                    else return SendClientMessage(playerid,green,"|- You have Successfully logged! -|");
                }
            }
            else
            {
                AccInfo[playerid][FailLogin]++;
                printf("LOGIN: Failed Login: %s. Wrong password (%s) (%d)", PlayerName2(playerid), inputtext, AccInfo[playerid][FailLogin] );
                if(AccInfo[playerid][FailLogin] == MAX_FAIL_LOGINS)
                {
                    new string[128]; format(string, sizeof(string), "|- Player %s has been automatically kicked (Reason: Many attempts Incorrect Passwords) -|", PlayerName2(playerid) );
                    SendClientMessageToAll(red, string);
                    print(string);
                    Kick(playerid);
                }
                if(AccInfo[playerid][NoQuestion] == 1)
                {
                    format(lstring,256,"Sorry '%s'\n\nYour entered password is Incorrect!\nPlease, re-enter the Correct Password:",pName(playerid));
                    return ShowPlayerDialog(playerid,DIALOGID+69,DIALOG_STYLE_INPUT,"Login Error",lstring,"Login","Quit");
                }
                if(AccInfo[playerid][NoQuestion] == 0)
                {
                    format(lstring,256,"Sorry '%s'\n\nYour entered password is Incorrect!\nPlease, re-enter the Correct Password:\n\nOr type the response of your security question:\n\n \"%s\"",pName(playerid),dini_Get(file, "Question"));
                    return  ShowPlayerDialog(playerid,DIALOGID+69,DIALOG_STYLE_INPUT,"Login Error",lstring,"Login","Quit");
                }
            }
        }
    }


pawn Код:
public OnPlayerSpawn(playerid)
{
//==============================================================================
// Request Register
//==============================================================================
    if(AccInfo[playerid][Registered] == 0 && ServerInfo[MustRegister] == 1)
    {
        #if USE_DIALOGS == true
        new rstring[256];
        format(rstring,256,"{D7E4F0}Welcome to {FF9933}%s {D7E4F0}\n\nAccount {33CCFF}%s {D7E4F0}is not registred!\n\nEnter the password to Register your Account:",GetServerHostName(),pName(playerid));
        ShowPlayerDialog(playerid,DIALOGID+66,DIALOG_STYLE_INPUT,"Register Account",rstring,"Register","Quit");
        #endif
        return 1;
    }
//==============================================================================
// Request Login
//==============================================================================
    if(ServerInfo[MustLogin] == 1 && AccInfo[playerid][Registered] == 1 && AccInfo[playerid][LoggedIn] == 0)
    {
        #if USE_DIALOGS == true
        new lstring[256];
        format(lstring,256,"{D7E4F0}That account {33CCFF}%s {D7E4F0}is Registered!\n\n Login to access your Account:",pName(playerid));
        ShowPlayerDialog(playerid,DIALOGID+67,DIALOG_STYLE_INPUT,"Login Account",lstring,"Login","Quit");
        #endif
        return 1;
    }
Reply


Messages In This Thread
Register Dialog appears whenever I spawn - by kbalor - 27.07.2012, 17:57
Re: Register Dialog appears whenever I spawn - by Joao Pedro - 27.07.2012, 18:06
Re: Register Dialog appears whenever I spawn - by kbalor - 27.07.2012, 18:15
Re: Register Dialog appears whenever I spawn - by maramizo - 27.07.2012, 18:19
Re: Register Dialog appears whenever I spawn - by kbalor - 27.07.2012, 18:26
Re: Register Dialog appears whenever I spawn - by kbalor - 27.07.2012, 18:50

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