27.07.2012, 18:45
(
Последний раз редактировалось [KHK]Khalid; 27.07.2012 в 19:25.
)
pawn Код:
// Top of the script
new pTempVeh[MAX_PLAYERS]; // a per-player global var to store a player's temporary vehicle in
// The following code goes where you spawn a vehicle
if(GetPlayerVehicleID(playerid) == pTempVeh[playerid]) // if the player in his/her temporary vehicle
DestroyVehicle(pTempVeh[playerid]); // destroy it
pTempVeh[playerid] = CreateVehicle(583, -1547.6190,-442.2964,9.0000, 0.0000, -1, -1, 100); // assigns the temp vehicle variable to the vehicle we created
PutPlayerInVehicle(playerid, pTempVeh[playerid], 0);