DestroyVehicle
#1

How to make when player spawns another vehicle if there is old spawned the old to be destroyed
I have tryed to make it but it wont work:
pawn Код:
new Veh[512],id[MAX_PLAYERS],VehicleID;
            VehicleID = id[playerid];
            DestroyVehicle(Veh[VehicleID]);
            Veh[VehicleID] = CreateVehicle(583, -1547.6190,-442.2964,9.0000, 0.0000, -1, -1, 100);
            PutPlayerInVehicle(playerid, Veh[VehicleID], 0);
Ideas ?
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Messages In This Thread
DestroyVehicle - by TheDeath - 27.07.2012, 18:32
Re: DestroyVehicle - by [KHK]Khalid - 27.07.2012, 18:45
Re: DestroyVehicle - by TheDeath - 27.07.2012, 18:56
Re: DestroyVehicle - by TheDeath - 27.07.2012, 19:14
Re: DestroyVehicle - by [KHK]Khalid - 27.07.2012, 19:19
Re: DestroyVehicle - by milanosie - 27.07.2012, 19:20
Re: DestroyVehicle - by TheDeath - 27.07.2012, 19:21
Re: DestroyVehicle - by TheDeath - 27.07.2012, 19:26
Re: DestroyVehicle - by [KHK]Khalid - 27.07.2012, 19:29

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