27.07.2012, 14:49
pawn Код:
#include <a_samp>
#define COLOR_FADE1 0xE6E6E6E6
#define COLOR_FADE2 0xC8C8C8C8
#define COLOR_FADE3 0xAAAAAAAA
#define COLOR_FADE4 0x8C8C8C8C
#define COLOR_FADE5 0x6E6E6E6E
enum pInfo
{
pAdmin,
Police
}
new PlayerInfo[MAX_PLAYERS][pInfo];
forward ProxDetector(Float:radi, playerid, string[],col1,col2,col3,col4,col5);
public OnPlayerText(playerid, text[])
{
if(PlayerInfo[playerid][pAdmin] == 8)
{
new pName[MAX_PLAYER_NAME], string[256];
GetPlayerName(playerid, pName, 24);
format(string, sizeof(string), "{FF3333}[Owner]{33CCFF}%s: %s", pName, text);
SendClientMessageToAll(-1,string);
ProxDetector(30.0, playerid, string,COLOR_FADE1,COLOR_FADE2,COLOR_FADE3,COLOR_FADE4,COLOR_FADE5);
return 0;
}
else if(PlayerInfo[playerid][pAdmin] == 7)
{
new pName[MAX_PLAYER_NAME], string[256];
GetPlayerName(playerid, pName, 24);
format(string, sizeof(string), "{FF3333}[Co-Owner]{33CCFF}%s: %s", pName, text);
SendClientMessageToAll(-1,string);
ProxDetector(30.0, playerid, string,COLOR_FADE1,COLOR_FADE2,COLOR_FADE3,COLOR_FADE4,COLOR_FADE5);
return 0;
}
else if(PlayerInfo[playerid][pAdmin] == 6)
{
new pName[MAX_PLAYER_NAME], string[256];
GetPlayerName(playerid, pName, 24);
format(string, sizeof(string), "{33AA33}[Head-Admin]{AFAFAF}%s: %s", pName, text);
SendClientMessageToAll(-1,string);
ProxDetector(30.0, playerid, string,COLOR_FADE1,COLOR_FADE2,COLOR_FADE3,COLOR_FADE4,COLOR_FADE5);
return 0;
}
else if(PlayerInfo[playerid][pAdmin] == 5)
{
new pName[MAX_PLAYER_NAME], string[256];
GetPlayerName(playerid, pName, 24);
format(string, sizeof(string), "{33CCFF}[Scripter]{AFAFAF}%s: %s", pName, text);
SendClientMessageToAll(-1,string);
ProxDetector(30.0, playerid, string,COLOR_FADE1,COLOR_FADE2,COLOR_FADE3,COLOR_FADE4,COLOR_FADE5);
return 0;
}
else if(PlayerInfo[playerid][pAdmin] == 4)
{
new pName[MAX_PLAYER_NAME], string[256];
GetPlayerName(playerid, pName, 24);
format(string, sizeof(string), "{0088FF}[Admin]{AFAFAF}%s:%s", pName, text);
SendClientMessageToAll(-1,string);
ProxDetector(30.0, playerid, string,COLOR_FADE1,COLOR_FADE2,COLOR_FADE3,COLOR_FADE4,COLOR_FADE5);
return 0;
}
else if(PlayerInfo[playerid][pAdmin] == 3)
{
new pName[MAX_PLAYER_NAME], string[256];
GetPlayerName(playerid, pName, 24);
format(string, sizeof(string), "{FF9900}[Moderator]{AFAFAF}%s:%s", pName, text);
SendClientMessageToAll(-1,string);
ProxDetector(30.0, playerid, string,COLOR_FADE1,COLOR_FADE2,COLOR_FADE3,COLOR_FADE4,COLOR_FADE5);
return 0;
}
else if(PlayerInfo[playerid][pAdmin] == 2)
{
new pName[MAX_PLAYER_NAME], string[256];
GetPlayerName(playerid, pName, 24);
format(string, sizeof(string), "{9ACD32}[Mega VIP]{AFAFAF}%s:%s", pName, text);
SendClientMessageToAll(-1,string);
ProxDetector(30.0, playerid, string,COLOR_FADE1,COLOR_FADE2,COLOR_FADE3,COLOR_FADE4,COLOR_FADE5);
return 0;
}
else if(PlayerInfo[playerid][pAdmin] == 1)
{
new pName[MAX_PLAYER_NAME], string[256];
GetPlayerName(playerid, pName, 24);
format(string, sizeof(string), "{FFFF00}[VIP]{AFAFAF}%s:%s", pName, text);
SendClientMessageToAll(-1,string);
ProxDetector(30.0, playerid, string,COLOR_FADE1,COLOR_FADE2,COLOR_FADE3,COLOR_FADE4,COLOR_FADE5);
return 0;
}
else if(PlayerInfo[playerid][Police] == 3)
{
new pName[MAX_PLAYER_NAME], string[256];
GetPlayerName(playerid, pName, 24);
format(string, sizeof(string), "{0088FF}[Leader]%s:%s", pName, text);
SendClientMessageToAll(-1,string);
ProxDetector(30.0, playerid, string,COLOR_FADE1,COLOR_FADE2,COLOR_FADE3,COLOR_FADE4,COLOR_FADE5);
return 0;
}
else if(PlayerInfo[playerid][Police] == 2)
{
new pName[MAX_PLAYER_NAME], string[256];
GetPlayerName(playerid, pName, 24);
format(string, sizeof(string), "{0088FF}[Officer]%s:%s", pName, text);
SendClientMessageToAll(-1,string);
ProxDetector(30.0, playerid, string,COLOR_FADE1,COLOR_FADE2,COLOR_FADE3,COLOR_FADE4,COLOR_FADE5);
return 0;
}
else if(PlayerInfo[playerid][Police] == 1)
{
new pName[MAX_PLAYER_NAME], string[256];
GetPlayerName(playerid, pName, 24);
format(string, sizeof(string), "{0088FF}[Cadet]%s:%s", pName, text);
SendClientMessageToAll(-1,string);
ProxDetector(30.0, playerid, string,COLOR_FADE1,COLOR_FADE2,COLOR_FADE3,COLOR_FADE4,COLOR_FADE5);
return 0;
}
return 1;
}
public ProxDetector(Float:radi, playerid, string[],col1,col2,col3,col4,col5)
{
if(IsPlayerConnected(playerid))
{
new Float:posx, Float:posy, Float:posz;
new Float:oldposx, Float:oldposy, Float:oldposz;
new Float:tempposx, Float:tempposy, Float:tempposz;
GetPlayerPos(playerid, oldposx, oldposy, oldposz);
for(new i = 0; i < MAX_PLAYERS; i++)
{
if(IsPlayerConnected(i) && (GetPlayerVirtualWorld(playerid) == GetPlayerVirtualWorld(i)))
{
GetPlayerPos(i, posx, posy, posz);
tempposx = (oldposx -posx);
tempposy = (oldposy -posy);
tempposz = (oldposz -posz);
if (((tempposx < radi/16) && (tempposx > -radi/16)) && ((tempposy < radi/16) && (tempposy > -radi/16)) && ((tempposz < radi/16) && (tempposz > -radi/16))) // If the player is within 16 meters
{
SendClientMessage(i, col1, string);
}
else if (((tempposx < radi/8) && (tempposx > -radi/8)) && ((tempposy < radi/8) && (tempposy > -radi/8)) && ((tempposz < radi/8) && (tempposz > -radi/8))) // within 8 meters
{
SendClientMessage(i, col2, string);
}
else if (((tempposx < radi/4) && (tempposx > -radi/4)) && ((tempposy < radi/4) && (tempposy > -radi/4)) && ((tempposz < radi/4) && (tempposz > -radi/4))) //4 meters
{
SendClientMessage(i, col3, string);
}
else if (((tempposx < radi/2) && (tempposx > -radi/2)) && ((tempposy < radi/2) && (tempposy > -radi/2)) && ((tempposz < radi/2) && (tempposz > -radi/2))) //2 meters
{
SendClientMessage(i, col4, string);
}
else if (((tempposx < radi) && (tempposx > -radi)) && ((tempposy < radi) && (tempposy > -radi)) && ((tempposz < radi) && (tempposz > -radi))) //1 meter
{
SendClientMessage(i, col5, string);
}
}
else
{
SendClientMessage(i, col1, string);
}
}
}
return 1;
}