27.07.2012, 10:19
I don't quite get your problem, but I'll try helping you.
8 is katana id, and it'll set attached object only if the weapon is a katana
pawn Код:
if(!IsPlayerAttachedObjectSlotUsed(playerid,9))
//to
if(!IsPlayerAttachedObjectSlotUsed(playerid,9) && 8 == weaponid[1])