26.07.2012, 19:23
1- What does stop working?
2-
3- That's strange because your dm1 command looks fine (Except the SetPlayerPos).
4-
2-
pawn Код:
CMD:exitinterior(playerid, params[])
{
if(GetPlayerInterior != 17) // if they are not in interior 17
return SendClientMessage(playerid, -1, "You are not in interior1!");
// else, if they are in interior 17
SendClientMessage(playerid,0xFFFF00AA,"You are exiting interior1");//mensaje que envia
SpawnPlayer(playerid); // spawns a player
SetPlayerInterior(playerid, 0); // reset interior to 0
SetPlayerVirtualWorld(playerid, 0); // reset virtual world to 0
return 1;
}
4-
pawn Код:
new Kills[MAX_PLAYERS]; // a per-player global variable to store a player's kills in
stock SetPlayerColorAccordingToKills(playerid)
{
if(Kills[playerid] == 1)
{
// Player has 1 kill, set their color (Use SetPlayerColor)
}
else if(Kills[playerid] == 2)
{
// Player has 2 kills, set their color (Use SetPlayerColor)
}
// Continue
}
public OnPlayerDeath(playerid, killerid, reason)
{
if(IsPlayerConnected(killerid)) // if killerid is a connected player
{
Kills[killerid] ++; // increase the variable for killerid (+1)
// The usage of the stock we made
SetPlayerColorAccordingToKills(killerid);
}
return 1;
}