25.07.2012, 17:29
Quote:
I told you, I don't use LuxAdmin so I don't know the variable name. You should be able to figure it out yourself by looking at the PM command.
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pawn Код:
CMD:pmo(playerid, params[])
{
if(DisablePM[playerid] == 0)
{
DisablePM[playerid] = 1;
GameTextForPlayer(playerid, "~y~PM ~r~Disabled", 2000, 3);
}
else
{
DisablePM[playerid] = 0;
GameTextForPlayer(playerid, "~y~PM ~g~Enabled", 2000, 3);
}
return 1;
}
CMD:pm(playerid, params[])
{
new pID, Msg[128];
if(sscanf(params, "ds[128]", pID, Msg)) return SendClientMessage(playerid, -1, "USAGE: /pm [PlayerID] [Message]");
if(pID == playerid) return SendClientMessage(playerid, 0xFF0000FF, "You can't PM to yourself!");
if(!IsPlayerConnected(pID)) return SendClientMessage(playerid, 0xFF0000FF, "Invalid PlayerID or the PlayerID is not online!");
if(DisablePM[pID] == 1) return GameTextForPlayer(playerid, "~n~~n~~r~Player Disabled PM", 3000, 5);
new str[256], pName[MAX_PLAYER_NAME], pName2[MAX_PLAYER_NAME];
GetPlayerName(playerid, pName, sizeof(pName));
GetPlayerName(pID, pName2, sizeof(pName2));
format(str, sizeof(str), "PM Sent to %s (ID: %d): %s", pName2, pID, Msg);
SendClientMessage(playerid, -1, str);
format(str, sizeof(str), "PM from %s (ID: %d): %s", pName, playerid, Msg);
SendClientMessage(pID, -1, str);
return 1;
}