[Include] Building remover restorer for All/Playerid
#7

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Originally Posted by RobinOwnz
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So, what happens if you delete all objects of id ... in a range of 5000.0 of the center of SA (0.0, 0.0, 0.0).. Would it just recreate one object at 0.0, 0.0, 0.0 then?

I'm not trying to be a dick, I'm just telling you, this include ain't so awesome and probably would work in a very small radius..
Yup, you are right, I will keep that in mind next time.

Probably store X,Y,Z for each object.
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Messages In This Thread
Building remover restorer for All/Playerid - by [MM]RoXoR[FS] - 24.07.2012, 10:04
Re: Building remover restorer for All/Playerid - by FireCat - 24.07.2012, 10:43
Re: Building remover restorer for All/Playerid - by TheArcher - 24.07.2012, 10:57
Re: Building remover restorer for All/Playerid - by [MM]RoXoR[FS] - 24.07.2012, 11:50
Re: Building remover restorer for All/Playerid - by Glint - 24.07.2012, 13:43
Re: Building remover restorer for All/Playerid - by rbN. - 24.07.2012, 15:19
Re: Building remover restorer for All/Playerid - by [MM]RoXoR[FS] - 24.07.2012, 15:56
Re: Building remover restorer for All/Playerid - by TheArcher - 24.07.2012, 16:39
Re: Building remover restorer for All/Playerid - by CaHbKo - 24.07.2012, 22:08

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