23.07.2012, 22:24
Quote:
And i get this error code when i complie
Код:
... C:\Users\erik\Desktop\testserver\pawno\include\PPC_PlayerCommands.inc(4773) : warning 219: local variable "Name" shadows a variable at a preceding level C:\Users\erik\Desktop\testserver\pawno\include\PPC_PlayerCommands.inc(4823) : warning 219: local variable "Name" shadows a variable at a preceding level C:\Users\erik\Desktop\testserver\pawno\include\removebuilding.inc(72) : error 017: undefined symbol "RemoveBuildingForPlayer" C:\Users\erik\Desktop\testserver\gamemodes\PPC_Trucking.pwn(6066) : error 017: undefined symbol "RemoveBuildingForPlayer" C:\Users\erik\Desktop\testserver\gamemodes\PPC_Trucking.pwn(6067) : error 017: undefined symbol "RemoveBuildingForPlayer" C:\Users\erik\Desktop\testserver\gamemodes\PPC_Trucking.pwn(6068) : error 017: undefined symbol "RemoveBuildingForPlayer" C:\Users\erik\Desktop\testserver\gamemodes\PPC_Trucking.pwn(6069) : error 017: undefined symbol "RemoveBuildingForPlayer" C:\Users\erik\Desktop\testserver\gamemodes\PPC_Trucking.pwn(6070) : error 017: undefined symbol "RemoveBuildingForPlayer" C:\Users\erik\Desktop\testserver\gamemodes\PPC_Trucking.pwn(6071) : error 017: undefined symbol "RemoveBuildingForPlayer" C:\Users\erik\Desktop\testserver\gamemodes\PPC_Trucking.pwn(6072) : error 017: undefined symbol "RemoveBuildingForPlayer" C:\Users\erik\Desktop\testserver\gamemodes\PPC_Trucking.pwn(6073) : error 017: undefined symbol "RemoveBuildingForPlayer" C:\Users\erik\Desktop\testserver\gamemodes\PPC_Trucking.pwn(6074) : error 017: undefined symbol "RemoveBuildingForPlayer" C:\Users\erik\Desktop\testserver\gamemodes\PPC_Trucking.pwn(6075) : error 017: undefined symbol "RemoveBuildingForPlayer" C:\Users\erik\Desktop\testserver\gamemodes\PPC_Trucking.pwn(6076) : error 017: undefined symbol "RemoveBuildingForPlayer" C:\Users\erik\Desktop\testserver\gamemodes\PPC_Trucking.pwn(6077) : error 017: undefined symbol "RemoveBuildingForPlayer" C:\Users\erik\Desktop\testserver\gamemodes\PPC_Trucking.pwn(6078) : error 017: undefined symbol "RemoveBuildingForPlayer" C:\Users\erik\Desktop\testserver\gamemodes\PPC_Trucking.pwn(6079) : error 017: undefined symbol "RemoveBuildingForPlayer" C:\Users\erik\Desktop\testserver\gamemodes\PPC_Trucking.pwn(6080) : error 017: undefined symbol "RemoveBuildingForPlayer" C:\Users\erik\Desktop\testserver\gamemodes\PPC_Trucking.pwn(6081) : error 017: undefined symbol "RemoveBuildingForPlayer" C:\Users\erik\Desktop\testserver\gamemodes\PPC_Trucking.pwn(6082) : error 017: undefined symbol "RemoveBuildingForPlayer" C:\Users\erik\Desktop\testserver\gamemodes\PPC_Trucking.pwn(6083) : error 017: undefined symbol "RemoveBuildingForPlayer" C:\Users\erik\Desktop\testserver\gamemodes\PPC_Trucking.pwn(6084) : error 017: undefined symbol "RemoveBuildingForPlayer" C:\Users\erik\Desktop\testserver\gamemodes\PPC_Trucking.pwn(6085) : error 017: undefined symbol "RemoveBuildingForPlayer" C:\Users\erik\Desktop\testserver\gamemodes\PPC_Trucking.pwn(6086) : error 017: undefined symbol "RemoveBuildingForPlayer" C:\Users\erik\Desktop\testserver\gamemodes\PPC_Trucking.pwn(6087) : error 017: undefined symbol "RemoveBuildingForPlayer" C:\Users\erik\Desktop\testserver\gamemodes\PPC_Trucking.pwn(6091) : error 055: start of function body without function header C:\Users\erik\Desktop\testserver\gamemodes\PPC_Trucking.pwn(6093) : error 010: invalid function or declaration C:\Users\erik\Desktop\testserver\gamemodes\PPC_Trucking.pwn(6094) : error 010: invalid function or declaration Compilation aborted.Pawn compiler 3.2.3664 Copyright © 1997-2006, ITB CompuPhase 26 Errors. Код:
// This callback gets called when a player connects to the server public OnPlayerConnect(playerid) { RemoveBuildingForPlayer(playerid, 3516, 1817.5469, 857.6797, 13.0078, 0.25); RemoveBuildingForPlayer(playerid, 9120, 2027.3906, 833.1172, 5.8750, 0.25); RemoveBuildingForPlayer(playerid, 9160, 2027.3906, 833.1172, 5.8750, 0.25); RemoveBuildingForPlayer(playerid, 1290, 1938.5234, 843.1094, 12.0313, 0.25); RemoveBuildingForPlayer(playerid, 1540, 1974.8438, 836.7031, 10.7031, 0.25); RemoveBuildingForPlayer(playerid, 3516, 2042.5234, 831.0156, 9.0469, 0.25); RemoveBuildingForPlayer(playerid, 3509, 2057.5156, 865.3516, 6.0938, 0.25); RemoveBuildingForPlayer(playerid, 1290, 2082.1484, 843.0781, 11.8984, 0.25); RemoveBuildingForPlayer(playerid, 3516, 2082.2578, 860.4766, 9.1406, 0.25); RemoveBuildingForPlayer(playerid, 1540, 2098.8750, 836.7031, 10.7031, 0.25); RemoveBuildingForPlayer(playerid, 1294, 2186.2109, 816.9922, 10.2422, 0.25); RemoveBuildingForPlayer(playerid, 3509, 2057.5156, 873.2891, 6.0938, 0.25); RemoveBuildingForPlayer(playerid, 3509, 2057.3984, 897.2109, 6.8672, 0.25); RemoveBuildingForPlayer(playerid, 3509, 2057.2266, 911.2578, 7.5078, 0.25); RemoveBuildingForPlayer(playerid, 3463, 2057.4531, 950.7969, 9.4844, 0.25); RemoveBuildingForPlayer(playerid, 3509, 2057.2891, 936.1953, 8.7109, 0.25); RemoveBuildingForPlayer(playerid, 3509, 2057.5313, 960.8594, 9.5547, 0.25); RemoveBuildingForPlayer(playerid, 647, 2057.5703, 942.1016, 10.6016, 0.25); RemoveBuildingForPlayer(playerid, 3733, 310.6172, -1145.5234, 85.8750, 0.25); RemoveBuildingForPlayer(playerid, 3737, 279.1328, -1152.2266, 82.4141, 0.25); RemoveBuildingForPlayer(playerid, 3604, 279.1328, -1152.2266, 82.4141, 0.25); RemoveBuildingForPlayer(playerid, 3607, 310.6172, -1145.5234, 85.8750, 0.25); return 1; } { // Always allow NPC's to login without password or account if (IsPlayerNPC(playerid)) return 1; // Setup local variables new Name[MAX_PLAYER_NAME], NewPlayerMsg[128], HouseID; // Setup a PVar to allow cross-script money-transfers (only from filterscript to this mainscript) and scorepoints SetPVarInt(playerid, "PVarMoney", 0); SetPVarInt(playerid, "PVarScore", 0); // Get the playername GetPlayerName(playerid, Name, sizeof(Name)); // Also store this name for the player GetPlayerName(playerid, APlayerData[playerid][PlayerName], 24); // Send a message to all players to let them know somebody else joined the server format(NewPlayerMsg, 128, TXT_PlayerJoinedServer, Name, playerid); SendClientMessageToAll(0xFFFFFFFF, NewPlayerMsg); // Try to load the player's datafile ("PlayerFile_Load" returns "1" is the file has been read, "0" when the file cannot be read) if (PlayerFile_Load(playerid) == 1) { // Check if the player is still banned if (APlayerData[playerid][BanTime] < gettime()) // Player ban-time is passed ShowPlayerDialog(playerid, DialogLogin, DIALOG_STYLE_INPUT, TXT_DialogLoginTitle, TXT_DialogLoginMsg, TXT_DialogLoginButton1, TXT_DialogButtonCancel); else // Player is still banned { ShowRemainingBanTime(playerid); // Show the remaining ban-time to the player is days, hours, minutes, seconds Kick(playerid); // Kick the player } } else ShowPlayerDialog(playerid, DialogRegister, DIALOG_STYLE_INPUT, TXT_DialogRegisterTitle, TXT_DialogRegisterMsg, TXT_DialogRegisterButton1, TXT_DialogButtonCancel); // The houses have been loaded but not the cars, so load all vehicles assigned to the player's houses for (new HouseSlot; HouseSlot < MAX_HOUSESPERPLAYER; HouseSlot++) { // Get the HouseID from this slot HouseID = APlayerData[playerid][Houses][HouseSlot]; // Check if there is a house in this slot if (HouseID != 0) HouseFile_Load(HouseID, true); // Load the cars of the house } // Speedometer setup Speedometer_Setup(playerid); // MissionText TextDraw setup APlayerData[playerid][MissionText] = TextDrawCreate(320.0, 430.0, " "); // Setup the missiontext at the bottom of the screen TextDrawAlignment(APlayerData[playerid][MissionText], 2); // Align the missiontext to the center TextDrawUseBox(APlayerData[playerid][MissionText], 1); // Set the missiontext to display inside a box TextDrawBoxColor(APlayerData[playerid][MissionText], 0x00000066); // Set the box color of the missiontext // Display a message if the player hasn't accepted the rules yet if (APlayerData[playerid][RulesRead] == false) SendClientMessage(playerid, 0xFFFFFFFF, "{FF0000}You haven't accepted the {FFFF00}/rules{FF0000} yet"); return 1; } // This function shows the player how long his ban still is when he tries to login (in days, hours, minutes, seconds) ShowRemainingBanTime(playerid) { // Setup local variables new TotalBanTime, Days, Hours, Minutes, Seconds, Msg[128]; // Get the total ban-time TotalBanTime = APlayerData[playerid][BanTime] - gettime(); // Calculate days if (TotalBanTime >= 86400) { Days = TotalBanTime / 86400; TotalBanTime = TotalBanTime - (Days * 86400); } // Calculate hours if (TotalBanTime >= 3600) { Hours = TotalBanTime / 3600; TotalBanTime = TotalBanTime - (Hours * 3600); } // Calculate minutes if (TotalBanTime >= 60) { Minutes = TotalBanTime / 60; TotalBanTime = TotalBanTime - (Minutes * 60); } // Calculate seconds Seconds = TotalBanTime; // Display the remaining ban-time for this player SendClientMessage(playerid, 0xFFFFFFFF, TXT_StillBanned); format(Msg, 128, TXT_BannedDuration, Days, Hours, Minutes, Seconds); SendClientMessage(playerid, 0xFFFFFFFF, Msg); } |
pawn Код:
// This callback gets called when a player connects to the server
public OnPlayerConnect(playerid)
{
// Always allow NPC's to login without password or account
if (IsPlayerNPC(playerid))
return 1;
RemoveBuildingForPlayer(playerid, 3516, 1817.5469, 857.6797, 13.0078, 0.25);
RemoveBuildingForPlayer(playerid, 9120, 2027.3906, 833.1172, 5.8750, 0.25);
RemoveBuildingForPlayer(playerid, 9160, 2027.3906, 833.1172, 5.8750, 0.25);
RemoveBuildingForPlayer(playerid, 1290, 1938.5234, 843.1094, 12.0313, 0.25);
RemoveBuildingForPlayer(playerid, 1540, 1974.8438, 836.7031, 10.7031, 0.25);
RemoveBuildingForPlayer(playerid, 3516, 2042.5234, 831.0156, 9.0469, 0.25);
RemoveBuildingForPlayer(playerid, 3509, 2057.5156, 865.3516, 6.0938, 0.25);
RemoveBuildingForPlayer(playerid, 1290, 2082.1484, 843.0781, 11.8984, 0.25);
RemoveBuildingForPlayer(playerid, 3516, 2082.2578, 860.4766, 9.1406, 0.25);
RemoveBuildingForPlayer(playerid, 1540, 2098.8750, 836.7031, 10.7031, 0.25);
RemoveBuildingForPlayer(playerid, 1294, 2186.2109, 816.9922, 10.2422, 0.25);
RemoveBuildingForPlayer(playerid, 3509, 2057.5156, 873.2891, 6.0938, 0.25);
RemoveBuildingForPlayer(playerid, 3509, 2057.3984, 897.2109, 6.8672, 0.25);
RemoveBuildingForPlayer(playerid, 3509, 2057.2266, 911.2578, 7.5078, 0.25);
RemoveBuildingForPlayer(playerid, 3463, 2057.4531, 950.7969, 9.4844, 0.25);
RemoveBuildingForPlayer(playerid, 3509, 2057.2891, 936.1953, 8.7109, 0.25);
RemoveBuildingForPlayer(playerid, 3509, 2057.5313, 960.8594, 9.5547, 0.25);
RemoveBuildingForPlayer(playerid, 647, 2057.5703, 942.1016, 10.6016, 0.25);
RemoveBuildingForPlayer(playerid, 3733, 310.6172, -1145.5234, 85.8750, 0.25);
RemoveBuildingForPlayer(playerid, 3737, 279.1328, -1152.2266, 82.4141, 0.25);
RemoveBuildingForPlayer(playerid, 3604, 279.1328, -1152.2266, 82.4141, 0.25);
RemoveBuildingForPlayer(playerid, 3607, 310.6172, -1145.5234, 85.8750, 0.25);
// Setup local variables
new Name[MAX_PLAYER_NAME], NewPlayerMsg[128], HouseID;
// Setup a PVar to allow cross-script money-transfers (only from filterscript to this mainscript) and scorepoints
SetPVarInt(playerid, "PVarMoney", 0);
SetPVarInt(playerid, "PVarScore", 0);
// Get the playername
GetPlayerName(playerid, Name, sizeof(Name));
// Also store this name for the player
GetPlayerName(playerid, APlayerData[playerid][PlayerName], 24);
// Send a message to all players to let them know somebody else joined the server
format(NewPlayerMsg, 128, TXT_PlayerJoinedServer, Name, playerid);
SendClientMessageToAll(0xFFFFFFFF, NewPlayerMsg);
// Try to load the player's datafile ("PlayerFile_Load" returns "1" is the file has been read, "0" when the file cannot be read)
if (PlayerFile_Load(playerid) == 1)
{
// Check if the player is still banned
if (APlayerData[playerid][BanTime] < gettime()) // Player ban-time is passed
ShowPlayerDialog(playerid, DialogLogin, DIALOG_STYLE_INPUT, TXT_DialogLoginTitle, TXT_DialogLoginMsg, TXT_DialogLoginButton1, TXT_DialogButtonCancel);
else // Player is still banned
{
ShowRemainingBanTime(playerid); // Show the remaining ban-time to the player is days, hours, minutes, seconds
Kick(playerid); // Kick the player
}
}
else
ShowPlayerDialog(playerid, DialogRegister, DIALOG_STYLE_INPUT, TXT_DialogRegisterTitle, TXT_DialogRegisterMsg, TXT_DialogRegisterButton1, TXT_DialogButtonCancel);
// The houses have been loaded but not the cars, so load all vehicles assigned to the player's houses
for (new HouseSlot; HouseSlot < MAX_HOUSESPERPLAYER; HouseSlot++)
{
// Get the HouseID from this slot
HouseID = APlayerData[playerid][Houses][HouseSlot];
// Check if there is a house in this slot
if (HouseID != 0)
HouseFile_Load(HouseID, true); // Load the cars of the house
}
// Speedometer setup
Speedometer_Setup(playerid);
// MissionText TextDraw setup
APlayerData[playerid][MissionText] = TextDrawCreate(320.0, 430.0, " "); // Setup the missiontext at the bottom of the screen
TextDrawAlignment(APlayerData[playerid][MissionText], 2); // Align the missiontext to the center
TextDrawUseBox(APlayerData[playerid][MissionText], 1); // Set the missiontext to display inside a box
TextDrawBoxColor(APlayerData[playerid][MissionText], 0x00000066); // Set the box color of the missiontext
// Display a message if the player hasn't accepted the rules yet
if (APlayerData[playerid][RulesRead] == false)
SendClientMessage(playerid, 0xFFFFFFFF, "{FF0000}You haven't accepted the {FFFF00}/rules{FF0000} yet");
return 1;
}
// This function shows the player how long his ban still is when he tries to login (in days, hours, minutes, seconds)
ShowRemainingBanTime(playerid)
{
// Setup local variables
new TotalBanTime, Days, Hours, Minutes, Seconds, Msg[128];
// Get the total ban-time
TotalBanTime = APlayerData[playerid][BanTime] - gettime();
// Calculate days
if (TotalBanTime >= 86400)
{
Days = TotalBanTime / 86400;
TotalBanTime = TotalBanTime - (Days * 86400);
}
// Calculate hours
if (TotalBanTime >= 3600)
{
Hours = TotalBanTime / 3600;
TotalBanTime = TotalBanTime - (Hours * 3600);
}
// Calculate minutes
if (TotalBanTime >= 60)
{
Minutes = TotalBanTime / 60;
TotalBanTime = TotalBanTime - (Minutes * 60);
}
// Calculate seconds
Seconds = TotalBanTime;
// Display the remaining ban-time for this player
SendClientMessage(playerid, 0xFFFFFFFF, TXT_StillBanned);
format(Msg, 128, TXT_BannedDuration, Days, Hours, Minutes, Seconds);
SendClientMessage(playerid, 0xFFFFFFFF, Msg);
}