23.07.2012, 07:08
Who made this for you? Because you obviously do not have an IQ to know how to fix this, or how to make a command.
pawn Код:
dcmd_admins(playerid, cmdtext[]) {
new strtext[1000], playern[24];
if(IsPlayerConnected(playerid))
{
SendClientMessage(playerid, COLOR_GREEN, ".::Admins OnLine::.");
for(new i = 0; i < MAX_PLAYERS; i++)
{
if(IsPlayerConnected(i))
{
if(PlayerInfo[playerid][ pAdmin ] >= 1)
{
GetPlayerName(i, playern, sizeof(playern));
format(string, 128, "*[Junior Admin] %s [ID: %d]", playern, i);//, i, PlayerInfo[i][pAdmin]
//SendClientMessage(playerid, 0x99CCCCAA, string)
}
if(PlayerInfo[playerid][ pAdmin ] >= 2)
{
GetPlayerName(i, playern, sizeof(playern));
format(string, 128, "*[General Admin] %s [ID: %d]", playern, i);//, i, PlayerInfo[i][pAdmin]
//SendClientMessage(playerid, 0x99FFCCAA, string);
}
if(PlayerInfo[playerid][ pAdmin ] >= 3)
{
GetPlayerName(i, playern, sizeof(playern));
format(string, 128, "*[Senior Admin] %s [ID: %d]", playern, i);//, i, PlayerInfo[i][pAdmin]
//SendClientMessage(playerid, 0x99FFCCAA, string);
}
if(PlayerInfo[playerid][ pAdmin ] >= 4)
{
GetPlayerName(i, playern, sizeof(playern));
format(string, 128, "*[Head Admin] %s [ID: %d]", playern, i);//, i, PlayerInfo[i][pAdmin]
//SendClientMessage(playerid, 0x008D04FF, string);
}
if(PlayerInfo[playerid][ pAdmin ] >= 5)
{
GetPlayerName(i, playern, sizeof(playern));
format(string, 128, "*[[Server Manager] %s [ID: %d]", playern, i);//, i, PlayerInfo[i][pAdmin]
//SendClientMessage(playerid, 0x006CA2FF, string);
}
if(PlayerInfo[i][pAdmin] == 6)
{
GetPlayerName(i, playern, sizeof(playern));
format(string, 128, "*[Co-Executive Admin] %s [ID: %d]", playern, i);//, i, PlayerInfo[i][pAdmin]
//SendClientMessage(playerid, 0x006CA2FF, string);
}
if(PlayerInfo[playerid][ pAdmin ] >= 7)
{
GetPlayerName(i, playern, sizeof(playern));
format(string, 128, "*[Executive Admin] %s [ID: %d]", playern, i);//, i, PlayerInfo[i][pAdmin]
//SendClientMessage(playerid, 0x794040FF, string);
}
strcat(string, "\n");
strcat(strtext, string);
}
}
ShowPlayerDialog(playerid, 0xF, DIALOG_STYLE_MSGBOX,"~ Admins ~", strtext, "Ok",#);
}
return 1;
}