24.12.2008, 00:32
Code:
ownCar1owner=None ownCar1x=1098 ownCar1y=-1774 ownCar1z=13.4 ownCar1f=268 ownCar2owner=None ownCar2x=1098 ownCar2y=-1768 ownCar2z=13.4 ownCar2f=268
Code:
ownCar1owner=None ownCar1x=1098.0 ownCar1y=-1774.0 ownCar1z=13.4 ownCar1f=268.0 ownCar2owner=None ownCar2x=1098.0 ownCar2y=-1768.0 ownCar2z=13.4 ownCar2f=268.0
Also.. this part is wrong...
Code:
ownCar1owner = INI_ReadString("ownCar1owner");
Code:
ownCar2owner = INI_ReadString("ownCar2owner");
You're using it wrong. Rather, It'd be:
Code:
INI_ReadString(ownCar1owner, "ownCar1owner");
Code:
INI_ReadString(ownCar2owner, "ownCar2owner");
Oh yeah, if you're using it to store vehicles in that fashion, I'd suggest you increase the amount of lines, and store the XYZR like this, split using your own code by commas:
Code:
ownCar1pos=1098.0,-1774.0,13.4268.0,268.0
I've used SII for my entire gamemode - as far as I know, everything works perfectly.