Quote:
Originally Posted by Roko_foko
pawn Код:
//after the animation SetTimerEx("CellphoneDisapear", DISAPPEAR_TIME, false, "d", playerid);
//on top of the script forward public CellphoneDisappear(playerid);
// where ever you want :D
public CellphoneDisappear(playerid) { RemovePlayerAttachedObject(playerid, 4); return 1;//don't know if this is necessary }
DISAPPEAR _TIME- you will need to count that(1000=1 sec). Check how long does the animation last( if the animation lasts for 3.5 sec you should put 3500).
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Nope... The phone doesn't disappear :S