team wins
#9

Quote:
Originally Posted by (_AcE_)
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You're just commenting on this for the post count, you provided no help to this question at all. Please don't reply if you can't help me.

I obviously have OnPlayerDisconnect bluecount-- if they are blue team and they leave.

I just need help, how would I get a round to end if everyone died?
It's not obvious, in fact your question isn't even obvious since you're failing to mention a few things such as the winning conditions.
He was pointing out that when you re-spawn you'll be increasing the team count anyway so checking if it equals 0 is strange.

ie.
2 teams of 2 players each
team member from A team dies.
team member from A team dies.
team member from B team dies.

your variables would now be 4 for team A and 3 for team B seeing as it increases when they spawn.
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Messages In This Thread
team wins - by (_AcE_) - 19.07.2012, 23:24
Re: team wins - by (_AcE_) - 19.07.2012, 23:44
Re: team wins - by nepstep - 19.07.2012, 23:47
Re: team wins - by (_AcE_) - 20.07.2012, 01:21
Re: team wins - by [KHK]Khalid - 20.07.2012, 01:26
Re: team wins - by leonardo1434 - 20.07.2012, 01:55
Re: team wins - by [KHK]Khalid - 20.07.2012, 02:15
Re: team wins - by nepstep - 20.07.2012, 05:04
Re: team wins - by cessil - 21.07.2012, 09:19

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