21.07.2012, 08:47
Quote:
EDIT 2: Anyone feel like going around re-mapping all the houses with the ones cessil added? :P
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A good method is to get all the IDs, write a small program that reads the map data files, finds the data lines with IDs.
Then you can just program it to produce RemoveBuilding and CreateObject lines for the buildings.
Of course you'll have to "match-up" Cecil's buildings with the ones that exist, shouldn't be too hard though
