21.07.2012, 04:20
I am not sure what an invisible object ID is, but you can try something like this:
I suggest making a script that allows you to use the new 0.3e object moving features to correctly position text IG and then save it to a text file or something for future use, if you decide to add the new position to make it look smoother.
pawn Код:
//On GameModeInit
new Text = CreateObject(InvisibleObjectIDHere, PosX, PosY, PosZ, RotX, RotZ, Distance);
SetObjectMaterialText(Text, "Test_Text", 0, OBJECT_MATERIAL_SIZE_256x128,\
"Arial", 28, 0, 0xFFFF8200, 0xFF000000, OBJECT_MATERIAL_TEXT_ALIGN_CENTER);