20.07.2012, 19:22
pawn Код:
public OnPlayerDeath(playerid, killerid, reason)
{
if(killerid != INVALID_PLAYER_ID) {
seconds[killerid] += 180;
}
// rest of your code
return 1;
}
Код:
if(seconds[i] >= 1800)
public OnPlayerDeath(playerid, killerid, reason)
{
if(killerid != INVALID_PLAYER_ID) {
seconds[killerid] += 180;
}
// rest of your code
return 1;
}
if(seconds[i] >= 1800)