How to enter and exit a garage with a car?
#2

Hmm maybe
pawn Код:
for(new idx=1; idx<MAX_GARAGES; idx++) // Dynamic Garages
    {
        if(IsPlayerInRangeOfPoint(playerid, 2, GarageInfo[idx][gX], GarageInfo[idx][gY], GarageInfo[idx][gZ]))
        {
            new vehicleid = GetPlayerVehicleID(playerid);
            if(!GarageInfo[idx][gStatus] && PlayerInfo[playerid][pGarage] != idx && PlayerInfo[playerid][pVGarage] != idx) return SendClientMessage(playerid, COLOR_GREY, "This garage is locked.");
            if(IsPlayerInAnyVehicle(playerid) && GetPlayerState(playerid) == PLAYER_STATE_DRIVER)
            format(string, sizeof(string), "* %s pushes the garage door button and enters the Garage.", RPN(playerid));
            SendNearbyMessage(playerid, 15, string, COLOR_PURPLE, COLOR_PURPLE, COLOR_PURPLE, COLOR_PURPLE, COLOR_PURPLE);
            SetPlayerVirtualWorld(playerid, idx+500);
            if(GarageInfo[idx][gLevel] == 1)
            {
                SetVehiclePos(vehicleid, 2238.33,2191.08,103.94);
                SetVehicleZAngle(vehicleid, 267.0980);
                SetCameraBehindPlayer(playerid);
                SetPlayerInterior(playerid, 0);
            }
            else if(GarageInfo[idx][gLevel] == 2)
            {
                SetVehiclePos(vehicleid, 2259.6702,-1135.8542,1050.6328);
                SetVehicleZAngle(vehicleid, 267.3974);
                SetCameraBehindPlayer(playerid);
                SetPlayerInterior(playerid, 0);
            }
            else if(GarageInfo[idx][gLevel] == 3)
            {
                SetVehiclePos(vehicleid, 404.98,2457.82,16.50);
                SetVehicleZAngle(vehicleid, 359.8550);
                SetCameraBehindPlayer(playerid);
                SetPlayerInterior(playerid, 0);

            }
        }
    }
pawn Код:
if(IsPlayerInRangeOfPoint(playerid, 2, 2238.40,2191.07,103.94) || IsPlayerInRangeOfPoint(playerid, 2, 2259.6702,-1135.8542,1050.6328) || IsPlayerInRangeOfPoint(playerid, 2, 404.98,2457.82,16.50)) // Garages
    {
        new idx;
        new vehicleid = GetPlayerVehicleID(playerid);
        idx = GetPlayerVirtualWorld(playerid)-500;
        if(!done && idx < MAX_GARAGES && GarageInfo[idx][gLevel])
        {
            format(string, sizeof(string), "* %s pushes the garage door button and exits the garage.", RPN(playerid));
            SendNearbyMessage(playerid, 15, string, COLOR_PURPLE, COLOR_PURPLE, COLOR_PURPLE, COLOR_PURPLE, COLOR_PURPLE);
            SetVehiclePos(vehicleid, GarageInfo[idx][gX], GarageInfo[idx][gY], GarageInfo[idx][gZ]);
            SetPlayerInterior(playerid, 0);
            SetVehicleVirtualWorld(vehicleid);
            done = 1;
        }
    }
(untested)
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