Desync of attached objects, stream?
#4

There are some "Talks" with what it can be fixed not sure though.
You need a timer which set's the speed from "Slow" to "the real speed" so the player is standing Sync'd with the object.
If the ship moves directly fast the player will be De-sync'd.
Also i have heard that how big object then the less these sync shit.
Good luck to both.
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Messages In This Thread
Surfing object bug (attached objects) - by Baboon - 19.07.2012, 00:20
Re: Desync of attached objects, stream? - by [Twixx] - 19.07.2012, 21:26
Re: Object surfing bug (attached objects) - by Baboon - 19.07.2012, 21:32
Re: Desync of attached objects, stream? - by Rudy_ - 20.07.2012, 04:06
Re: Desync of attached objects, stream? - by Baboon - 20.07.2012, 09:31
surfing bug, found what's wrong. - by Baboon - 20.07.2012, 20:58
Re: Desync of attached objects, stream? - by Rudy_ - 21.07.2012, 06:48
Re: Desync of attached objects, stream? - by Baboon - 21.07.2012, 09:19
Re: Desync of attached objects, stream? - by Baboon - 21.07.2012, 11:16
Re: Desync of attached objects, stream? - by ShOoBy - 15.08.2012, 15:23

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