team wins
#7

Quote:
Originally Posted by leonardo1434
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@HellSphinX:
There's no reason to add a break and what's the point to decrease the counter when a player die and disconnect?
You just did it in another way (Score points) while mine (Which I don't see anything wrong with it) works with the amount of a team members like when a team gets 0 members in it the another team wins that's why I decreased the count in OnPlayerDeath and OnPlayerDisconnect.
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Messages In This Thread
team wins - by (_AcE_) - 19.07.2012, 23:24
Re: team wins - by (_AcE_) - 19.07.2012, 23:44
Re: team wins - by nepstep - 19.07.2012, 23:47
Re: team wins - by (_AcE_) - 20.07.2012, 01:21
Re: team wins - by [KHK]Khalid - 20.07.2012, 01:26
Re: team wins - by leonardo1434 - 20.07.2012, 01:55
Re: team wins - by [KHK]Khalid - 20.07.2012, 02:15
Re: team wins - by nepstep - 20.07.2012, 05:04
Re: team wins - by cessil - 21.07.2012, 09:19

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