19.07.2012, 21:25
I'm not sure how you could possibly do something like that.
The easiest way is to create a new public function and then copy everything from OnPlayerDisconnect inside this public function, so it will be like a duplicate.
And then simply call the duplicate function you just created.
The easiest way is to create a new public function and then copy everything from OnPlayerDisconnect inside this public function, so it will be like a duplicate.
And then simply call the duplicate function you just created.

