19.07.2012, 15:42
Add this under OnPlayerKeyStateChange:
And this below your includes:
pawn Код:
if(PRESSED(KEY_FIRE))
{
if(IsPlayerInAnyVehicle(playerid))
{
if(GetPlayerState(playerid) == PLAYER_STATE_DRIVER)
{
AddVehicleComponent(GetPlayerVehicleID(playerid), 1010);
}
}
}
pawn Код:
#define PRESSED(%0) \
(((newkeys & (%0)) == (%0)) && ((oldkeys & (%0)) != (%0)))