ID's are messed up
#1

Hello guys , i've got a problem , with my id's
i have a pm command , when i type /pm 1 , it send it to id 2 or id 0
Why does this happen?
I have latest version of sscanf + zcmd
and here is my code .
pawn Код:
CMD:pm(playerid,params[])
{
    new PID,p_Send[24],p_Rec[24],str[128],str2[128],Message[100];
    GetPlayerName(PID,p_Rec,24);
    GetPlayerName(playerid,p_Send,24);
    if(PM_Enabled[PID]==0) return SendClientMessage(playerid,COLOR_RED,"This player has disabled his pm");
    else if (PM_Enabled[PID]==1)
    {
        if(sscanf(params,"us[100]",PID,Message)) return SendClientMessage(playerid,COLOR_GREEN,"USAGE:/pm playerid message");
        if(isnull(params)) return SendClientMessage(playerid,COLOR_RED,"USAGE:/pm playerid message");
        if(PID==playerid) return SendClientMessage(playerid,COLOR_RED,"You can't pm your self.");
        if(!IsPlayerConnected(PID)) return SendClientMessage(playerid,COLOR_RED,"This player is not connected.");
        format(str2,sizeof(str),"Pm To "#COL_GREEN"%s[%d]:%s",p_Rec,PID,Message);
        format(str,sizeof(str2),"Pm From "#COL_GREEN"%s[%d]:%s",p_Send,playerid,Message);
        SendClientMessage(playerid,COLOR_RED,str2);
        SendClientMessage(PID,COLOR_YELLOW,str);
    }
    return 1;
}
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Messages In This Thread
ID's are messed up - by CoDeZ - 19.07.2012, 11:49
Re: ID's are messed up - by Andi_Evandy - 19.07.2012, 12:03
Re: ID's are messed up - by hansen111 - 19.07.2012, 12:11
Re: ID's are messed up - by CoDeZ - 19.07.2012, 12:21

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