[FilterScript] Auto messages
#9

There is tons of this and more will be createt... why you dont make it like that

+ i see weapons defines but i dont see were you use it

pawn Код:
forward SendMSG();
new RandomMSG[][] =
{
    "message1.",
    "message2.",
    "message3."
};

public OnGameModeInit()
{
    SetTimer("SendMSG", 120000, true);
    return 1;
}

public SendMSG()
{
    new randMSG = random(sizeof(RandomMSG));
    SendClientMessageToAll(-1, RandomMSG[randMSG]);
    return 1;
}
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Messages In This Thread
Auto messages - by Bingo - 18.07.2012, 21:23
Re: Auto messages - by Bruno Alves - 18.07.2012, 21:44
Re: Auto messages - by XStormiest - 18.07.2012, 22:14
Re: Auto messages - by Infinity90 - 18.07.2012, 22:18
Re: Auto messages - by Bingo - 19.07.2012, 10:11
Re: Auto messages - by FireCat - 19.07.2012, 10:14
Re: Auto messages - by Bingo - 19.07.2012, 11:08
Re: Auto messages - by EV007 - 19.07.2012, 11:18
Re: Auto messages - by doreto - 19.07.2012, 11:30
Re: Auto messages - by Bingo - 19.07.2012, 11:53
Re: Auto messages - by Biesmen - 19.07.2012, 12:38
Re: Auto messages - by Bingo - 19.07.2012, 13:17
Re: Auto messages - by Biesmen - 19.07.2012, 14:21
Re: Auto messages - by Bingo - 20.07.2012, 00:00
Re: Auto messages - by cordellpwnz - 01.03.2013, 02:01
Re: Auto messages - by StopFondlinMe - 01.03.2013, 02:29

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