Things to Optimise Besides Speed and Memory
#6

I try to optimise my code for the end user (and maintenance) as much as I do for bandwidth usage and file access.

For instance I had a 1 second timer for a distance clock and timer for races, but it looked shit! So I used OnPlayerUpdate and it looks a lot better, like a "real" game as the timer shows Milliseconds and the fast distance updates look... just... it's hard to explain but because it's faster it just looks more polished and fancy!

So I've started using OnPlayerUpdate a hell of a lot now for loads of things, mainly GUI just so things look nice for the players! And if they have bad ping and lag a bit? I guess it's their problem sort of... (Bad attitude?)


Anyhow, I understand what you mean, I will try to take more things into account while making things (I tend to go for amount of features for the players first then optimisation second)
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Messages In This Thread
Things to Optimise Besides Speed and Memory - by Y_Less - 13.07.2012, 14:48
Re: Things to Optimise Besides Speed and Memory - by Chaprnks - 15.07.2012, 08:17
Re: Things to Optimise Besides Speed and Memory - by leonardo1434 - 15.07.2012, 10:29
Re: Things to Optimise Besides Speed and Memory - by CyNiC - 15.07.2012, 13:54
Re: Things to Optimise Besides Speed and Memory - by AndreT - 15.07.2012, 17:16
Re: Things to Optimise Besides Speed and Memory - by [HLF]Southclaw - 18.07.2012, 10:01
Re: Things to Optimise Besides Speed and Memory - by Extremo - 18.07.2012, 11:24

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