[Help] With Movable gates and Factions.
#5

Yeah you are right lol they all go in different places. All you have to do for the name is just switch "pd" and "lspd" with "Yamachi" and just change the coordinates of the gate where it is open and closed. The public GateClose(playerid) doesnt really matter I dont think. The object just goes where all the other objects are in your script and the Command goes under OnPlayerCommandText.
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