17.07.2012, 10:28
Wait, so... are you saying that I can use OnPlayerGiveDamage for general hit detection, and then just use a server sided variable? Because it sounds a little easier...
Anyway thanks but I think snipers are going to be instant kill, I wanna keep things real!
Anyway thanks but I think snipers are going to be instant kill, I wanna keep things real!