[FilterScript] In-game Min/Max co-ordinates generator
#1

Introduction:

First of all, I'd say this is not more than a simple script that I made time ago for my own needs but I've recently decided to release it here (Dunno why I haven't thought of that before) also I improved it a little.



Does:

Simply it generates min/max values of two positions which is useful for creating gang zones, areas, world bounds or anything that requires min/max values.



Installation:

I recommend you to (re-)compile the script with your own compiler then load the filterscript as you load any other filterscripts.


Usage:

When you're done of setting the filterscript up start your server, go in game, log into rcon then type /savepos to start.


Download:

Project on Pastebin
Project on GitHub
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Messages In This Thread
In-game Min/Max co-ordinates generator - by [KHK]Khalid - 16.07.2012, 20:46
Re: In-game Min/Max co-ordinates generator - by Juninho_Oakley - 16.07.2012, 21:15
Re: In-game Min/Max co-ordinates generator - by [MM]18240[FMB] - 19.07.2012, 01:35
Re: In-game Min/Max co-ordinates generator - by Rudy_ - 19.07.2012, 07:07
Re: In-game Min/Max co-ordinates generator - by Randy More - 23.12.2012, 18:10

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