GetLOSBetweenPoints
#6

Yeah, I don't see this as a feature an any near releases, UNLESS static objects are added.

Something I've noticed about the 'gameobjects' in SAMP, they're all dynamic! Meaning they have short range of vision, can be moved or destroyed, and have no far-sighted textures.

If we could build static objects (objects that don't move, nor can be destroyed) then I would see a LOS feature being feasible.
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Messages In This Thread
GetLOSBetweenPoints - by BloodyEric - 16.07.2012, 12:58
Re: GetLOSBetweenPoints - by BloodyEric - 16.07.2012, 13:11
Re: GetLOSBetweenPoints - by Maxips2 - 16.07.2012, 17:41
Re: GetLOSBetweenPoints - by MP2 - 16.07.2012, 17:57
Re: GetLOSBetweenPoints - by Mauzen - 16.07.2012, 18:38
Re: GetLOSBetweenPoints - by Joe Staff - 16.07.2012, 19:00
Re: GetLOSBetweenPoints - by Maxips2 - 16.07.2012, 19:39
Re: GetLOSBetweenPoints - by JoBullet - 16.07.2012, 20:17
Re: GetLOSBetweenPoints - by BloodyEric - 16.07.2012, 20:30
Re: GetLOSBetweenPoints - by Mauzen - 16.07.2012, 21:22
Re: GetLOSBetweenPoints - by Maxips2 - 17.07.2012, 07:59
Re: GetLOSBetweenPoints - by Slice - 17.07.2012, 11:42
Re: GetLOSBetweenPoints - by CyNiC - 17.07.2012, 13:25
Re: GetLOSBetweenPoints - by Slice - 17.07.2012, 13:28
Re: GetLOSBetweenPoints - by Maxips2 - 17.07.2012, 14:20
Re: GetLOSBetweenPoints - by Mauzen - 17.07.2012, 15:06
Re: GetLOSBetweenPoints - by [HLF]Southclaw - 18.07.2012, 09:53

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