Pawn Compiler Help
#7

yes, a large switch/case statement, tons of if/else-if's, any recursioon (functions calling functions/themself in the worst case) can cause that... concerning strings: i got some [4096] string sizes, and yes, they ARE being used
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Messages In This Thread
Pawn Compiler Help - by leongrdic - 15.07.2012, 09:15
Re: Pawn Compiler Help - by Avi57 - 15.07.2012, 09:17
Re: Pawn Compiler Help - by Niko_boy - 15.07.2012, 09:20
Re: Pawn Compiler Help - by Babul - 15.07.2012, 10:18
Re: Pawn Compiler Help - by leongrdic - 15.07.2012, 17:47
Re: Pawn Compiler Help - by GSRP - 15.07.2012, 17:52
Re: Pawn Compiler Help - by Babul - 16.07.2012, 16:13
Re: Pawn Compiler Help - by TheArcher - 16.07.2012, 16:23

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